249 lines
8.5 KiB
Plaintext
249 lines
8.5 KiB
Plaintext
[gd_scene load_steps=52 format=2]
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[ext_resource path="res://pinkman/run/run7.png" type="Texture" id=1]
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[ext_resource path="res://pinkman/double-jump/double_jump6.png" type="Texture" id=2]
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[ext_resource path="res://pinkman/hit/hit6.png" type="Texture" id=3]
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[ext_resource path="res://pinkman/idle/idle4.png" type="Texture" id=4]
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[ext_resource path="res://pinkman/wall-jump/wall-jump2.png" type="Texture" id=5]
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[ext_resource path="res://pinkman/fall/fall.png" type="Texture" id=6]
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[ext_resource path="res://pinkman/hit/hit1.png" type="Texture" id=7]
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[ext_resource path="res://pinkman/double-jump/double_jump1.png" type="Texture" id=8]
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[ext_resource path="res://pinkman/idle/idle11.png" type="Texture" id=9]
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[ext_resource path="res://pinkman/double-jump/double_jump3.png" type="Texture" id=10]
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[ext_resource path="res://pinkman/run/run6.png" type="Texture" id=11]
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[ext_resource path="res://pinkman/idle/idle1.png" type="Texture" id=12]
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[ext_resource path="res://pinkman/idle/idle7.png" type="Texture" id=13]
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[ext_resource path="res://pinkman/wall-jump/wall-jump5.png" type="Texture" id=14]
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[ext_resource path="res://pinkman/wall-jump/wall-jump4.png" type="Texture" id=15]
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[ext_resource path="res://pinkman/run/run11.png" type="Texture" id=16]
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[ext_resource path="res://pinkman/wall-jump/wall-jump1.png" type="Texture" id=17]
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[ext_resource path="res://pinkman/jump/jump.png" type="Texture" id=18]
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[ext_resource path="res://pinkman/double-jump/double_jump2.png" type="Texture" id=19]
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[ext_resource path="res://pinkman/idle/idle3.png" type="Texture" id=20]
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[ext_resource path="res://pinkman/idle/idle9.png" type="Texture" id=21]
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[ext_resource path="res://pinkman/idle/idle5.png" type="Texture" id=22]
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[ext_resource path="res://pinkman/idle/idle6.png" type="Texture" id=23]
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[ext_resource path="res://pinkman/double-jump/double_jump5.png" type="Texture" id=24]
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[ext_resource path="res://pinkman/double-jump/double_jump4.png" type="Texture" id=25]
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[ext_resource path="res://pinkman/run/run9.png" type="Texture" id=26]
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[ext_resource path="res://pinkman/idle/idle8.png" type="Texture" id=27]
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[ext_resource path="res://pinkman/idle/idle10.png" type="Texture" id=28]
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[ext_resource path="res://pinkman/idle/idle2.png" type="Texture" id=29]
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[ext_resource path="res://pinkman/wall-jump/wall-jump3.png" type="Texture" id=30]
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[ext_resource path="res://pinkman/hit/hit2.png" type="Texture" id=31]
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[ext_resource path="res://pinkman/run/run5.png" type="Texture" id=32]
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[ext_resource path="res://pinkman/hit/hit3.png" type="Texture" id=33]
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[ext_resource path="res://pinkman/run/run1.png" type="Texture" id=34]
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[ext_resource path="res://pinkman/run/run8.png" type="Texture" id=35]
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[ext_resource path="res://pinkman/hit/hit5.png" type="Texture" id=36]
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[ext_resource path="res://pinkman/run/run10.png" type="Texture" id=37]
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[ext_resource path="res://pinkman/hit/hit4.png" type="Texture" id=38]
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[ext_resource path="res://pinkman/run/run2.png" type="Texture" id=39]
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[ext_resource path="res://pinkman/run/run12.png" type="Texture" id=40]
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[ext_resource path="res://pinkman/run/run3.png" type="Texture" id=41]
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[ext_resource path="res://pinkman/hit/hit7.png" type="Texture" id=42]
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[ext_resource path="res://pinkman/run/run4.png" type="Texture" id=43]
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[ext_resource path="res://entities/player/Player.gd" type="Script" id=44]
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[sub_resource type="CapsuleShape2D" id=2]
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height = 8.0
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 12 ), ExtResource( 29 ), ExtResource( 20 ), ExtResource( 4 ), ExtResource( 22 ), ExtResource( 23 ), ExtResource( 13 ), ExtResource( 27 ), ExtResource( 21 ), ExtResource( 28 ), ExtResource( 9 ) ],
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"loop": true,
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"name": "idle",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 17 ), ExtResource( 5 ), ExtResource( 30 ), ExtResource( 15 ), ExtResource( 14 ) ],
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"loop": true,
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"name": "wall_jump",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 6 ) ],
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"loop": true,
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"name": "fall",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 8 ), ExtResource( 19 ), ExtResource( 10 ), ExtResource( 25 ), ExtResource( 24 ), ExtResource( 2 ) ],
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"loop": true,
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"name": "double_jump",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 7 ), ExtResource( 31 ), ExtResource( 33 ), ExtResource( 38 ), ExtResource( 36 ), ExtResource( 3 ), ExtResource( 42 ) ],
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"loop": true,
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"name": "hit",
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"speed": 30.0
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}, {
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"frames": [ ExtResource( 18 ) ],
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"loop": true,
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"name": "jump",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 34 ), ExtResource( 39 ), ExtResource( 41 ), ExtResource( 43 ), ExtResource( 32 ), ExtResource( 11 ), ExtResource( 1 ), ExtResource( 35 ), ExtResource( 26 ), ExtResource( 37 ), ExtResource( 16 ), ExtResource( 40 ) ],
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"loop": true,
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"name": "run",
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"speed": 25.0
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} ]
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[sub_resource type="Animation" id=3]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ "idle" ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath(".:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 0 ]
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}
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[sub_resource type="Animation" id=7]
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resource_name = "hit"
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ "hit" ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath(".:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 1, 2, 3, 4, 5, 6 ]
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}
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[sub_resource type="Animation" id=4]
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resource_name = "idle"
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ "idle" ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath(".:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]
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}
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[sub_resource type="Animation" id=5]
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resource_name = "jump"
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ "jump" ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath(".:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 0 ]
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}
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[sub_resource type="Animation" id=6]
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resource_name = "run"
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:animation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ "run" ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath(".:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]
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}
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[node name="Player" type="KinematicBody2D" groups=["player"]]
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z_index = 1
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script = ExtResource( 44 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 0, 2 )
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shape = SubResource( 2 )
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[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="Area2D"]
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position = Vector2( 0, 2 )
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shape = SubResource( 2 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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frames = SubResource( 1 )
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animation = "idle"
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[node name="AnimationPlayer" type="AnimationPlayer" parent="AnimatedSprite"]
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anims/RESET = SubResource( 3 )
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anims/hit = SubResource( 7 )
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anims/idle = SubResource( 4 )
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anims/jump = SubResource( 5 )
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anims/run = SubResource( 6 )
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