Implements Module Player working in Form

* Implements Embedding .xm music in Final Application
This commit is contained in:
2025-06-02 15:15:16 +05:30
parent c09c434653
commit 6a1d80d3b8
342 changed files with 137595 additions and 146 deletions

View File

@@ -0,0 +1,287 @@
unit formspectrum_unit;
{$mode objfpc}{$H+}
interface
uses
Classes,
ctypes,
SysUtils,
uos_flat,
Forms,
Controls,
Graphics,
Dialogs,
ComCtrls,
StdCtrls,
EditBtn, Types;
type
{ TForm1 }
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
FileNameEdit1: TFileNameEdit;
Label1: TLabel;
ProgressBar10: TProgressBar;
ProgressBar1: TProgressBar;
ProgressBar2: TProgressBar;
ProgressBar3: TProgressBar;
ProgressBar4: TProgressBar;
ProgressBar5: TProgressBar;
ProgressBar6: TProgressBar;
ProgressBar7: TProgressBar;
ProgressBar8: TProgressBar;
ProgressBar9: TProgressBar;
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure FormActivate(Sender: TObject);
procedure closeplayer;
procedure FormDestroy(Sender: TObject);
procedure LoopProcPlayer;
procedure endprocedure;
private
public
end;
equalizer_band_type = record
lo_freq, hi_freq: integer;
Text: string[10];
end;
var
Equalizer_Bands: array[1..10] of equalizer_band_type;
Form1: TForm1;
res, x, y, z: integer;
thearray: array of cfloat;
ordir, opath, SoundFilename, PA_FileName, SF_FileName, MP_FileName: string;
PlayerIndex1, InputIndex1, OutputIndex1: integer;
implementation
{$R *.lfm}
{ TForm1 }
procedure TForm1.ClosePlayer;
begin
button1.Enabled := True;
end;
procedure TForm1.FormDestroy(Sender: TObject);
begin
uos_stop(0);
uos_free();
end;
procedure TForm1.LoopProcPlayer;
var
i, v: integer;
begin
if uos_getstatus(PlayerIndex1) > 0 then
begin
i := 1;
thearray := uos_InputFiltersGetLevelArray(PlayerIndex1, InputIndex1);
x := 0;
while x < length(thearray) - 1 do
begin
if i <= 10 then
begin
v := trunc((thearray[x] + thearray[x + 1]) * 50);
TProgressBar(findcomponent('ProgressBar' + IntToStr(i))).position := v;
end;
x := x + 2;
Inc(i);
end;
end;
end;
procedure TForm1.Button1Click(Sender: TObject);
var
i: integer;
begin
PlayerIndex1 := 0;
if uos_CreatePlayer(PlayerIndex1) then
begin
SoundFilename := FileNameEdit1.FileName;
InputIndex1 := uos_AddFromFile(PlayerIndex1, (PChar(SoundFilename)), -1, -1, 4096);
if InputIndex1 > -1 then
begin
OutputIndex1 := uos_AddIntoDevOut(PlayerIndex1, -1, 0.3, -1, -1, -1, 4096, -1);
if OutputIndex1 > -1 then
begin
// Spectrum : create bandpass filters with alsobuf set to false, how many you want:
for i := 1 to 10 do
uos_InputAddFilter(PlayerIndex1, InputIndex1,
3, Equalizer_Bands[i].lo_freq, Equalizer_Bands[i].hi_freq, 1,
3, Equalizer_Bands[i].lo_freq, Equalizer_Bands[i].hi_freq, 1, False, nil);
uos_Endproc(PlayerIndex1,@endprocedure);
uos_LoopProcIn(PlayerIndex1, InputIndex1, @LoopProcPlayer);
/////// everything is ready, here we are, lets play it...
uos_Play(PlayerIndex1);
Button1.Enabled := False;
end;
end;
end;
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
uos_stop(PlayerIndex1);
Button1.Enabled := True;
end;
procedure TForm1.endprocedure;
begin
Button1.Enabled := True;
end;
procedure TForm1.FormActivate(Sender: TObject);
var
i: integer = 1;
begin
ordir := IncludeTrailingBackslash(ExtractFilePath(ParamStr(0)));
{$IFDEF Windows}
{$if defined(cpu64)}
PA_FileName := ordir + 'lib\Windows\64bit\LibPortaudio-64.dll';
SF_FileName := ordir + 'lib\Windows\64bit\LibSndFile-64.dll';
MP_FileName := ordir + 'lib\Windows\64bit\LibMpg123-64.dll';
{$else}
PA_FileName := ordir + 'lib\Windows\32bit\LibPortaudio-32.dll';
SF_FileName := ordir + 'lib\Windows\32bit\LibSndFile-32.dll';
MP_FileName := ordir + 'lib\Windows\32bit\LibMpg123-32.dll';
{$endif}
SoundFilename := ordir + 'sound\test.ogg';
{$ENDIF}
{$if defined(CPUAMD64) and defined(linux) }
SF_FileName := ordir + 'lib/Linux/64bit/LibSndFile-64.so';
PA_FileName := ordir + 'lib/Linux/64bit/LibPortaudio-64.so';
MP_FileName := ordir + 'lib/Linux/64bit/LibMpg123-64.so';
SoundFilename := ordir + 'sound/test.ogg';
{$ENDIF}
{$if defined(cpu86) and defined(linux)}
PA_FileName := ordir + 'lib/Linux/32bit/LibPortaudio-32.so';
SF_FileName := ordir + 'lib/Linux/32bit/LibSndFile-32.so';
MP_FileName := ordir + 'lib/Linux/32bit/LibMpg123-32.so';
SoundFilename := ordir + 'sound/test.ogg';
{$ENDIF}
{$if defined(linux) and defined(cpuaarch64)}
PA_FileName := ordir + 'lib/Linux/aarch64_raspberrypi/libportaudio_aarch64.so';
SF_FileName := ordir + 'lib/Linux/aarch64_raspberrypi/libsndfile_aarch64.so';
MP_FileName := ordir + 'lib/Linux/aarch64_raspberrypi/libmpg123_aarch64.so';
SoundFilename := ordir + 'sound/test.ogg';
{$ENDIF}
{$if defined(linux) and defined(cpuarm)}
PA_FileName := ordir + 'lib/Linux/arm_raspberrypi/libportaudio-arm.so';
SF_FileName := ordir + 'lib/Linux/arm_raspberrypi/libsndfile-arm.so';
MP_FileName := ordir + 'lib/Linux/arm_raspberrypi/libmpg123-arm.so';
SoundFilename := ordir + 'sound/test.ogg';
{$ENDIF}
{$IFDEF freebsd}
{$if defined(cpu64)}
PA_FileName := ordir + 'lib/FreeBSD/64bit/libportaudio-64.so';
SF_FileName := ordir + 'lib/FreeBSD/64bit/libsndfile-64.so';
MP_FileName := ordir + 'lib/FreeBSD/64bit/libmpg123-64.so';
{$else}
PA_FileName := ordir + 'lib/FreeBSD/32bit/libportaudio-32.so';
SF_FileName := ordir + 'lib/FreeBSD/32bit/libsndfile-32.so';
MP_FileName := ordir + 'lib/FreeBSD/32bit/libmpg123-32.so';
{$endif}
SoundFilename := ordir + 'sound/test.ogg';
{$ENDIF}
{$IFDEF Darwin}
opath := ordir;
opath := copy(opath, 1, Pos('/UOS', opath) - 1);
PA_FileName := opath + '/lib/Mac/32bit/LibPortaudio-32.dylib';
SF_FileName := opath + '/lib/Mac/32bit/LibSndFile-32.dylib';
MP_FileName := ordir + 'lib/Mac/32bit/LibMpg123-32.dylib';
SoundFilename := opath + '/sound/test.ogg';
{$ENDIF}
{$if defined(CPUAMD64) and defined(linux) }
// For Linux amd64, check libsndfile.so
if (SF_FileName <> 'system') and (SF_FileName <> '') then
if uos_TestLoadLibrary(PChar(SF_FileName)) = false then
SF_FileName := SF_FileName + '.2';
{$endif}
FileNameEdit1.FileName := SoundFilename;
res := uos_LoadLib(PChar(PA_FileName), PChar(SF_FileName), PChar(MP_FileName), nil, nil, nil, nil);
if Res <> 0 then
begin
label1.Caption := 'UOS library in Error';
Button1.Enabled := False;
end
else
Button1.Enabled := True;
Equalizer_Bands[1].lo_freq := 18;
Equalizer_Bands[1].hi_freq := 46;
Equalizer_Bands[1].Text := '31.25';
Equalizer_Bands[2].lo_freq := 47;
Equalizer_Bands[2].hi_freq := 94;
Equalizer_Bands[2].Text := '62.5';
Equalizer_Bands[3].lo_freq := 95;
Equalizer_Bands[3].hi_freq := 188;
Equalizer_Bands[3].Text := '125';
Equalizer_Bands[4].lo_freq := 189;
Equalizer_Bands[4].hi_freq := 375;
Equalizer_Bands[4].Text := '250';
Equalizer_Bands[5].lo_freq := 376;
Equalizer_Bands[5].hi_freq := 750;
Equalizer_Bands[5].Text := '500';
Equalizer_Bands[6].lo_freq := 751;
Equalizer_Bands[6].hi_freq := 1500;
Equalizer_Bands[6].Text := '1K';
Equalizer_Bands[7].lo_freq := 1501;
Equalizer_Bands[7].hi_freq := 3000;
Equalizer_Bands[7].Text := '2K';
Equalizer_Bands[8].lo_freq := 3001;
Equalizer_Bands[8].hi_freq := 6000;
Equalizer_Bands[8].Text := '4K';
Equalizer_Bands[9].lo_freq := 6001;
Equalizer_Bands[9].hi_freq := 12000;
Equalizer_Bands[9].Text := '8K';
Equalizer_Bands[10].lo_freq := 12001;
Equalizer_Bands[10].hi_freq := 20000;
Equalizer_Bands[10].Text := '16K';
while i < 11 do
begin
TProgressBar(findcomponent('ProgressBar' + IntToStr(i))).hint :=
'Freq: ' + Equalizer_Bands[i].Text;
Inc(i);
end;
end;
end.