Implements Module Player working in Form
* Implements Embedding .xm music in Final Application
This commit is contained in:
683
UOS/examples/main_mp.pas
Normal file
683
UOS/examples/main_mp.pas
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@@ -0,0 +1,683 @@
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/////////////////// Demo how to use United Openlib of Sound ////////////////////
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unit main_mp;
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{$mode objfpc}{$H+}
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interface
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uses
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uos_flat,
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Forms,
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Dialogs,
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Graphics,
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StdCtrls,
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ExtCtrls,
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Classes;
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type
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{ TForm1 }
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TForm1 = class(TForm)
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Button1: TButton;
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Button10: TButton;
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Button11: TButton;
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Button12: TButton;
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Button13: TButton;
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Button14: TButton;
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Button15: TButton;
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Button16: TButton;
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Button17: TButton;
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Button18: TButton;
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Button19: TButton;
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Button2: TButton;
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Button20: TButton;
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Button21: TButton;
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Button22: TButton;
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Button3: TButton;
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Button4: TButton;
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Button5: TButton;
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Button6: TButton;
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Button7: TButton;
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Button8: TButton;
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Button9: TButton;
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Edit1: TEdit;
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Edit2: TEdit;
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Edit3: TEdit;
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Edit4: TEdit;
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Edit5: TEdit;
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Edit6: TEdit;
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Edit7: TEdit;
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Edit8: TEdit;
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Edit9: TEdit;
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Label1: TLabel;
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Label2: TLabel;
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Label3: TLabel;
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Label4: TLabel;
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Label5: TLabel;
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OpenDialog1: TOpenDialog;
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PaintBox1: TPaintBox;
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Shape1: TShape;
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Shape2: TShape;
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Shape3: TShape;
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Shape4: TShape;
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Shape5: TShape;
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procedure Button10Click(Sender: TObject);
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procedure Button11Click(Sender: TObject);
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procedure Button12Click(Sender: TObject);
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procedure Button13Click(Sender: TObject);
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procedure Button14Click(Sender: TObject);
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procedure Button15Click(Sender: TObject);
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procedure Button16Click(Sender: TObject);
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procedure Button17Click(Sender: TObject);
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procedure Button18Click(Sender: TObject);
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procedure Button19Click(Sender: TObject);
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procedure Button1Click(Sender: TObject);
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procedure Button20Click(Sender: TObject);
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procedure Button21Click(Sender: TObject);
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procedure Button22Click(Sender: TObject);
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procedure Button2Click(Sender: TObject);
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procedure Button3Click(Sender: TObject);
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procedure Button4Click(Sender: TObject);
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procedure Button5Click(Sender: TObject);
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procedure Button6Click(Sender: TObject);
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procedure Button7Click(Sender: TObject);
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procedure Button8Click(Sender: TObject);
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procedure Button9Click(Sender: TObject);
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procedure FormActivate(Sender: TObject);
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procedure FormClose(Sender: TObject);
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procedure FormCreate(Sender: TObject);
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procedure FormDestroy(Sender: TObject);
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procedure PaintBox1Paint(Sender: TObject);
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procedure ClosePlayer0;
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procedure ClosePlayer1;
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procedure ClosePlayer2;
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procedure ClosePlayer3;
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private
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{ private declarations }
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public
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{ public declarations }
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end;
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procedure uos_logo();
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var
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Form1: TForm1;
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BufferBMP: TBitmap;
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PlayerIndex0, PlayerIndex1, PlayerIndex2, PlayerIndex3: cardinal;
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implementation
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{$R *.lfm}
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{ TForm1 }
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procedure TForm1.ClosePlayer0;
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begin
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button16.Enabled := False;
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button15.Enabled := False;
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button3.Enabled := False;
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end;
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procedure TForm1.ClosePlayer1;
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begin
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button17.Enabled := False;
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button18.Enabled := False;
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button6.Enabled := False;
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end;
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procedure TForm1.ClosePlayer2;
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begin
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button19.Enabled := False;
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button20.Enabled := False;
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button9.Enabled := False;
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end;
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procedure TForm1.ClosePlayer3;
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begin
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button21.Enabled := False;
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button22.Enabled := False;
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button12.Enabled := False;
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end;
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procedure TForm1.FormActivate(Sender: TObject);
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var
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ordir: string;
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{$IFDEF Darwin}
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opath: string;
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{$ENDIF}
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begin
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uos_logo();
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ordir := application.Location;
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{$IFDEF Windows}
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{$if defined(cpu64)}
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Edit1.Text := ordir + 'lib\Windows\64bit\LibPortaudio-64.dll';
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Edit2.Text := ordir + 'lib\Windows\64bit\LibSndFile-64.dll';
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Edit3.Text := ordir + 'lib\Windows\64bit\LibMpg123-64.dll';
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{$else}
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Edit1.Text := ordir + 'lib\Windows\32bit\LibPortaudio-32.dll';
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Edit2.Text := ordir + 'lib\Windows\32bit\LibSndFile-32.dll';
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Edit3.Text := ordir + 'lib\Windows\32bit\LibMpg123-32.dll';
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Edit8.text := ordir + 'lib\Windows\32bit\LibMp4ff-32.dll';
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Edit9.text := ordir + 'lib\Windows\32bit\LibFaad2-32.dll';
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{$endif}
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{$ENDIF}
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{$IFDEF Darwin}
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{$IFDEF CPU32}
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opath := ordir;
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opath := copy(opath, 1, Pos('/uos', opath) - 1);
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Edit1.Text := opath + '/lib/Mac/32bit/LibPortaudio-32.dylib';
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Edit2.Text := opath + '/lib/Mac/32bit/LibSndFile-32.dylib';
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Edit3.Text := opath + '/lib/Mac/32bit/LibMpg123-32.dylib';
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{$ENDIF}
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{$IFDEF CPU64}
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opath := ordir;
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opath := copy(opath, 1, Pos('/uos', opath) - 1);
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Edit1.Text := opath + '/lib/Mac/64bit/LibPortaudio-64.dylib';
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Edit2.Text := opath + '/lib/Mac/64bit/LibSndFile-64.dylib';
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Edit3.Text := opath + '/lib/Mac/64bit/LibMpg123-64.dylib';
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{$ENDIF}
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{$ENDIF}
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{$if defined(CPUAMD64) and defined(linux) }
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Edit1.Text := ordir + 'lib/Linux/64bit/LibPortaudio-64.so';
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Edit2.Text := ordir + 'lib/Linux/64bit/LibSndFile-64.so';
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Edit3.Text := ordir + 'lib/Linux/64bit/LibMpg123-64.so';
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Edit8.text := ordir + 'lib/Linux/64bit/LibMp4ff-64.so';
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Edit9.text := ordir + 'lib/Linux/64bit/LibFaad2-64.so';
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{$ENDIF}
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{$if defined(CPUAMD64) and defined(openbsd) }
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Edit1.Text := ordir + 'lib/OpenBSD/64bit/LibPortaudio-64.so';
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Edit2.Text := ordir + 'lib/OpenBSD/64bit/LibSndFile-64.so';
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Edit3.Text := ordir + 'lib/OpenBSD/64bit/LibMpg123-64.so';
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{$ENDIF}
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{$if defined(cpu86) and defined(linux)}
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Edit1.Text := ordir + 'lib/Linux/32bit/LibPortaudio-32.so';
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Edit2.Text := ordir + 'lib/Linux/32bit/LibSndFile-32.so';
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Edit3.Text := ordir + 'lib/Linux/32bit/LibMpg123-32.so';
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Edit8.text := ordir + 'lib/Linux/32bit/LibMp4ff-32.so';
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Edit9.text := ordir + 'lib/Linux/32bit/LibFaad2-32.so';
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{$endif}
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{$if defined(linux) and defined(cpuaarch64)}
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Edit1.Text := ordir + 'lib/Linux/aarch64_raspberrypi/libportaudio_aarch64.so';
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Edit2.Text := ordir + 'lib/Linux/aarch64_raspberrypi/libsndfile_aarch64.so';
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Edit3.Text := ordir + 'lib/Linux/aarch64_raspberrypi/libmpg123_aarch64.so';
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{$ENDIF}
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{$if defined(linux) and defined(cpuarm)}
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Edit1.Text := ordir + 'lib/Linux/arm_raspberrypi/libportaudio-arm.so';
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Edit2.Text := ordir + 'lib/Linux/arm_raspberrypi/libsndfile-arm.so';
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Edit3.Text := ordir + 'lib/Linux/arm_raspberrypi/libmpg123-arm.so';
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{$ENDIF}
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{$IFDEF freebsd}
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{$if defined(cpu64)}
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Edit1.Text := ordir + 'lib/FreeBSD/64bit/libportaudio-64.so';
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Edit3.Text := ordir + 'lib/FreeBSD/64bit/libmpg123-64.so';
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Edit2.Text := ordir + 'lib/FreeBSD/64bit/libsndfile-64.so';
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{$else}
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Edit1.Text := ordir + 'lib/FreeBSD/32bit/libportaudio-32.so';
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Edit2.Text := ordir + 'lib/FreeBSD/32bit/libsndfile-32.so';
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Edit3.Text := ordir + 'lib/FreeBSD/32bit/libmpg123-32.so';
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{$endif}
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{$ENDIF}
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opendialog1.Initialdir := application.Location + 'sound';
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Edit4.Text := application.Location + 'sound' + directoryseparator + 'test.mp3';
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Edit5.Text := application.Location + 'sound' + directoryseparator + 'test.ogg';
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Edit6.Text := application.Location + 'sound' + directoryseparator + 'test.wav';
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Edit7.Text := application.Location + 'sound' + directoryseparator + 'test.flac';
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end;
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procedure TForm1.FormClose(Sender: TObject);
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begin
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end;
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procedure TForm1.PaintBox1Paint(Sender: TObject);
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begin
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PaintBox1.Canvas.Draw(0, 0, BufferBMP);
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end;
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procedure TForm1.Button1Click(Sender: TObject);
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begin
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// Load the libraries
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// function uos_loadlib(PortAudioFileName, SndFileFileName, Mpg123FileName, Mp4ffFileName, FaadFileName, opusfilefilename, libxmpfilename: PChar) : LongInt;
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{$if defined(CPUAMD64) and defined(linux) }
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// For Linux amd64, check libsndfile.so
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if (Edit2.Text <> 'system') and (Edit2.Text <> '') then
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if uos_TestLoadLibrary(PChar(edit2.Text)) = false then
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edit2.Text := edit2.Text + '.2';
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{$endif}
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if uos_LoadLib(PChar(Edit1.Text), PChar(Edit2.Text),
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PChar(Edit3.Text), PChar(Edit8.Text), PChar(Edit9.Text), nil, nil) = 0 then
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begin
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form1.hide;
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form1.Position := podefault;
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button1.Caption := 'PortAudio, SndFile and Mpg123 libraries are loaded...';
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button1.Enabled := False;
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edit1.ReadOnly := True;
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edit2.ReadOnly := True;
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edit3.ReadOnly := True;
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form1.Height := 566;
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form1.Position := poScreenCenter;
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form1.Show;
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end
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else
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begin
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if uosLoadResult.PAloaderror = 1 then
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MessageDlg(edit1.Text + ' do not exist...', mtWarning, [mbYes], 0);
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if uosLoadResult.PAloaderror = 2 then
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MessageDlg(edit1.Text + ' do not load...', mtWarning, [mbYes], 0);
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if uosLoadResult.SFloaderror = 1 then
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MessageDlg(edit2.Text + ' do not exist...', mtWarning, [mbYes], 0);
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if uosLoadResult.SFloaderror = 2 then
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MessageDlg(edit2.Text + ' do not load...', mtWarning, [mbYes], 0);
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if uosLoadResult.MPloaderror = 1 then
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MessageDlg(edit3.Text + ' do not exist...', mtWarning, [mbYes], 0);
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if uosLoadResult.MPloaderror = 2 then
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MessageDlg(edit3.Text + ' do not load...', mtWarning, [mbYes], 0);
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end;
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end;
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procedure TForm1.Button20Click(Sender: TObject);
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begin
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uos_RePlay(PlayerIndex2);
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button20.Enabled := False;
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button19.Enabled := True;
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end;
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procedure TForm1.Button21Click(Sender: TObject);
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begin
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uos_Pause(PlayerIndex3);
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button22.Enabled := True;
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button21.Enabled := False;
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end;
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procedure TForm1.Button22Click(Sender: TObject);
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begin
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uos_RePlay(PlayerIndex3);
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button22.Enabled := False;
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button21.Enabled := True;
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end;
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procedure TForm1.Button10Click(Sender: TObject);
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begin
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if opendialog1.Execute then
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edit6.Text := opendialog1.FileName;
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end;
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procedure TForm1.Button11Click(Sender: TObject);
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var
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InIndex: integer;
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begin
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PlayerIndex3 := 3;
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uos_CreatePlayer(PlayerIndex3);
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InIndex := uos_AddFromFile(PlayerIndex3, PChar(Edit7.Text), -1, 0, -1);
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//// add input from audio file with custom parameters
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////////// FileName : filename of audio file
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//////////// PlayerIndex : Index of a existing Player
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////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output)
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////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) SampleFormat of Input can be <= SampleFormat float of Output
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//////////// FramesCount : default : -1 (65536)
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// result : -1 nothing created, otherwise Input Index in array
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{$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency
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uos_AddIntoDevOut(PlayerIndex3, -1, 0.3, uos_InputGetSampleRate(PlayerIndex3, InIndex), -1, 0, -1, -1,);
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{$else}
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uos_AddIntoDevOut(PlayerIndex3, -1, -1, uos_InputGetSampleRate(PlayerIndex3, InIndex), -1, 0, -1, -1);
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{$endif}
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//// add a Output with custom parameters
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//// add a Output into device with custom parameters
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//////////// PlayerIndex : Index of a existing Player
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//////////// Device ( -1 is default Output device )
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//////////// Latency ( -1 is latency suggested ) )
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//////////// SampleRate : delault : -1 (44100)
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//////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...)
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//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
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//////////// FramesCount : default : -1 (65536)
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// ChunkCount : default : -1 (= 512)
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// result : -1 nothing created, otherwise Output Index in array
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/////// procedure to execute when stream is terminated
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uos_EndProc(PlayerIndex3, @ClosePlayer3);
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///// Assign the procedure of object to execute at end
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//////////// PlayerIndex : Index of a existing Player
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//////////// ClosePlayer1 : procedure of object to execute inside the loop
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uos_Play(PlayerIndex3);
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////// Ok let start it
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button22.Enabled := False;
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button21.Enabled := True;
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button12.Enabled := True;
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end;
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procedure TForm1.Button12Click(Sender: TObject);
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begin
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uos_Stop(PlayerIndex3);
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end;
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procedure TForm1.Button13Click(Sender: TObject);
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begin
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if opendialog1.Execute then
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edit7.Text := opendialog1.FileName;
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end;
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procedure TForm1.Button14Click(Sender: TObject);
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begin
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Button2.Click;
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Button5.Click;
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Button8.Click;
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Button11.Click;
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end;
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procedure TForm1.Button15Click(Sender: TObject);
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begin
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uos_Pause(PlayerIndex0);
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button16.Enabled := True;
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button15.Enabled := False;
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end;
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procedure TForm1.Button16Click(Sender: TObject);
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begin
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uos_RePlay(PlayerIndex0);
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button16.Enabled := False;
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button15.Enabled := True;
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end;
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procedure TForm1.Button17Click(Sender: TObject);
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begin
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uos_Pause(PlayerIndex1);
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button18.Enabled := True;
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button17.Enabled := False;
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end;
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procedure TForm1.Button18Click(Sender: TObject);
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begin
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uos_RePlay(PlayerIndex1);
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button18.Enabled := False;
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button17.Enabled := True;
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end;
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procedure TForm1.Button19Click(Sender: TObject);
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begin
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uos_Pause(PlayerIndex2);
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button20.Enabled := True;
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button19.Enabled := False;
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end;
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procedure TForm1.Button2Click(Sender: TObject);
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var
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InIndex: integer;
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begin
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PlayerIndex0 := 0;
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uos_CreatePlayer(PlayerIndex0);
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InIndex := uos_AddFromFile(PlayerIndex0, PChar(Edit4.Text), -1, 0, -1);
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//// add input from audio file with custom parameters
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////////// FileName : filename of audio file
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//////////// PlayerIndex : Index of a existing Player
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////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output)
|
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////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) SampleFormat of Input can be <= SampleFormat float of Output
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//////////// FramesCount : default : -1 (65536)
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// result : -1 nothing created, otherwise Input Index in array
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{$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency
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uos_AddIntoDevOut(PlayerIndex0, -1, 0.3, uos_InputGetSampleRate(PlayerIndex0, InIndex), -1, 0, -1, -1);
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{$else}
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uos_AddIntoDevOut(PlayerIndex0, -1, -1, uos_InputGetSampleRate(PlayerIndex0, InIndex), -1, 0, -1, -1);
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{$endif}
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//// add a Output with custom parameters
|
||||
//// add a Output into device with custom parameters
|
||||
//////////// PlayerIndex : Index of a existing Player
|
||||
//////////// Device ( -1 is default Output device )
|
||||
//////////// Latency ( -1 is latency suggested ) )
|
||||
//////////// SampleRate : delault : -1 (44100)
|
||||
//////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...)
|
||||
//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
|
||||
//////////// FramesCount : default : -1 (65536)
|
||||
// ChunkCount : default : -1 (= 512)
|
||||
// result : -1 nothing created, otherwise Output Index in array
|
||||
|
||||
|
||||
/////// procedure to execute when stream is terminated
|
||||
uos_EndProc(PlayerIndex0, @ClosePlayer0);
|
||||
///// Assign the procedure of object to execute at end
|
||||
//////////// PlayerIndex : Index of a existing Player
|
||||
//////////// ClosePlayer1 : procedure of object to execute inside the loop
|
||||
|
||||
uos_Play(PlayerIndex0);
|
||||
////// Ok let start it
|
||||
|
||||
|
||||
button15.Enabled := True;
|
||||
button3.Enabled := True;
|
||||
end;
|
||||
|
||||
procedure TForm1.Button3Click(Sender: TObject);
|
||||
begin
|
||||
uos_Stop(PlayerIndex0);
|
||||
end;
|
||||
|
||||
procedure TForm1.Button4Click(Sender: TObject);
|
||||
begin
|
||||
if opendialog1.Execute then
|
||||
edit4.Text := opendialog1.FileName;
|
||||
end;
|
||||
|
||||
procedure TForm1.Button5Click(Sender: TObject);
|
||||
var
|
||||
InIndex: integer;
|
||||
begin
|
||||
PlayerIndex1 := 1;
|
||||
|
||||
uos_CreatePlayer(PlayerIndex1);
|
||||
|
||||
InIndex := uos_AddFromFile(PlayerIndex1, PChar(Edit5.Text), -1, 0, -1);
|
||||
//// add input from audio file with custom parameters
|
||||
////////// FileName : filename of audio file
|
||||
//////////// PlayerIndex : Index of a existing Player
|
||||
////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output)
|
||||
////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) SampleFormat of Input can be <= SampleFormat float of Output
|
||||
//////////// FramesCount : default : -1 (65536)
|
||||
// result : -1 nothing created, otherwise Input Index in array
|
||||
|
||||
{$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency
|
||||
uos_AddIntoDevOut(PlayerIndex1, -1, 0.3, uos_InputGetSampleRate(PlayerIndex1, InIndex), -1, 0,-1, -1);
|
||||
{$else}
|
||||
uos_AddIntoDevOut(PlayerIndex1, -1, -1, uos_InputGetSampleRate(PlayerIndex1, InIndex), -1, 0, -1, -1);
|
||||
{$endif}
|
||||
|
||||
//// add a Output with custom parameters
|
||||
//// add a Output into device with custom parameters
|
||||
//////////// PlayerIndex : Index of a existing Player
|
||||
//////////// Device ( -1 is default Output device )
|
||||
//////////// Latency ( -1 is latency suggested ) )
|
||||
//////////// SampleRate : delault : -1 (44100)
|
||||
//////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...)
|
||||
//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
|
||||
//////////// FramesCount : default : -1 (65536)
|
||||
// result : -1 nothing created, otherwise Output Index in array
|
||||
/////// procedure to execute when stream is terminated
|
||||
|
||||
uos_EndProc(PlayerIndex1, @ClosePlayer1);
|
||||
///// Assign the procedure of object to execute at end
|
||||
//////////// PlayerIndex : Index of a existing Player
|
||||
//////////// ClosePlayer1 : procedure of object to execute inside the loop
|
||||
|
||||
uos_Play(PlayerIndex1);
|
||||
////// Ok let start it
|
||||
|
||||
button17.Enabled := True;
|
||||
button6.Enabled := True;
|
||||
end;
|
||||
|
||||
procedure TForm1.Button6Click(Sender: TObject);
|
||||
begin
|
||||
uos_Stop(PlayerIndex1);
|
||||
end;
|
||||
|
||||
procedure TForm1.Button7Click(Sender: TObject);
|
||||
begin
|
||||
if opendialog1.Execute then
|
||||
edit5.Text := opendialog1.FileName;
|
||||
end;
|
||||
|
||||
procedure TForm1.Button8Click(Sender: TObject);
|
||||
var
|
||||
InIndex: integer;
|
||||
begin
|
||||
PlayerIndex2 := 2;
|
||||
|
||||
uos_CreatePlayer(PlayerIndex2);
|
||||
|
||||
InIndex := uos_AddFromFile(PlayerIndex2, PChar(Edit6.Text), -1, 0, -1);
|
||||
//// add input from audio file with custom parameters
|
||||
////////// FileName : filename of audio file
|
||||
//////////// PlayerIndex : Index of a existing Player
|
||||
////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output)
|
||||
////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) SampleFormat of Input can be <= SampleFormat float of Output
|
||||
//////////// FramesCount : default : -1 (65536)
|
||||
// result : -1 nothing created, otherwise Input Index in array
|
||||
|
||||
{$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency
|
||||
uos_AddIntoDevOut(PlayerIndex2, -1, 0.3, uos_InputGetSampleRate(PlayerIndex2, InIndex), -1, 0, -1, -1);
|
||||
{$else}
|
||||
uos_AddIntoDevOut(PlayerIndex2, -1, -1, uos_InputGetSampleRate(PlayerIndex2, InIndex), -1, 0, -1, -1);
|
||||
{$endif}
|
||||
|
||||
//// add a Output with custom parameters
|
||||
//// add a Output into device with custom parameters
|
||||
//////////// PlayerIndex : Index of a existing Player
|
||||
//////////// Device ( -1 is default Output device )
|
||||
//////////// Latency ( -1 is latency suggested ) )
|
||||
//////////// SampleRate : delault : -1 (44100)
|
||||
//////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...)
|
||||
//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
|
||||
//////////// FramesCount : default : -1 (65536)
|
||||
// ChunkCount : default : -1 (= 512)
|
||||
// result : -1 nothing created, otherwise Output Index in array
|
||||
|
||||
/////// procedure to execute when stream is terminated
|
||||
uos_EndProc(PlayerIndex2, @ClosePlayer2);
|
||||
///// Assign the procedure of object to execute at end
|
||||
//////////// PlayerIndex : Index of a existing Player
|
||||
//////////// ClosePlayer1 : procedure of object to execute inside the loop
|
||||
|
||||
uos_Play(PlayerIndex2);
|
||||
////// Ok let start it
|
||||
////// Ok let start it
|
||||
button19.Enabled := True;
|
||||
button9.Enabled := True;
|
||||
end;
|
||||
|
||||
procedure TForm1.Button9Click(Sender: TObject);
|
||||
begin
|
||||
uos_Stop(PlayerIndex2);
|
||||
end;
|
||||
|
||||
procedure uos_logo();
|
||||
var
|
||||
xpos, ypos: integer;
|
||||
ratio: double;
|
||||
begin
|
||||
xpos := 0;
|
||||
ypos := 0;
|
||||
ratio := 1;
|
||||
BufferBMP := TBitmap.Create;
|
||||
with form1 do
|
||||
begin
|
||||
form1.PaintBox1.Parent.DoubleBuffered := True;
|
||||
PaintBox1.Height := round(ratio * 116);
|
||||
PaintBox1.Width := round(ratio * 100);
|
||||
BufferBMP.Height := PaintBox1.Height;
|
||||
BufferBMP.Width := PaintBox1.Width;
|
||||
BufferBMP.Canvas.AntialiasingMode := amOn;
|
||||
BufferBMP.Canvas.Pen.Width := round(ratio * 6);
|
||||
BufferBMP.Canvas.brush.Color := clmoneygreen;
|
||||
BufferBMP.Canvas.FillRect(0, 0, PaintBox1.Width, PaintBox1.Height);
|
||||
BufferBMP.Canvas.Pen.Color := clblack;
|
||||
BufferBMP.Canvas.brush.Color := $70FF70;
|
||||
BufferBMP.Canvas.Ellipse(round(ratio * (22) + xpos),
|
||||
round(ratio * (30) + ypos), round(ratio * (72) + xpos),
|
||||
round(ratio * (80) + ypos));
|
||||
BufferBMP.Canvas.brush.Color := clmoneygreen;
|
||||
BufferBMP.Canvas.Arc(round(ratio * (34) + xpos), round(ratio * (8) + ypos),
|
||||
round(ratio * (58) + xpos), round(ratio * (32) + ypos), round(ratio * (58) + xpos),
|
||||
round(ratio * (20) + ypos), round(ratio * (46) + xpos),
|
||||
round(ratio * (32) + xpos));
|
||||
BufferBMP.Canvas.Arc(round(ratio * (34) + xpos), round(ratio * (32) + ypos),
|
||||
round(ratio * (58) + xpos), round(ratio * (60) + ypos), round(ratio * (34) + xpos),
|
||||
round(ratio * (48) + ypos), round(ratio * (46) + xpos),
|
||||
round(ratio * (32) + ypos));
|
||||
BufferBMP.Canvas.Arc(round(ratio * (-28) + xpos), round(ratio * (18) + ypos),
|
||||
round(ratio * (23) + xpos), round(ratio * (80) + ypos), round(ratio * (20) + xpos),
|
||||
round(ratio * (50) + ypos), round(ratio * (3) + xpos), round(ratio * (38) + ypos));
|
||||
BufferBMP.Canvas.Arc(round(ratio * (70) + xpos), round(ratio * (18) + ypos),
|
||||
round(ratio * (122) + xpos), round(ratio * (80) + ypos),
|
||||
round(ratio * (90 - xpos)),
|
||||
round(ratio * (38) + ypos), round(ratio * (72) + xpos),
|
||||
round(ratio * (50) + ypos));
|
||||
BufferBMP.Canvas.Font.Name := 'Arial';
|
||||
BufferBMP.Canvas.Font.Size := round(ratio * 10);
|
||||
BufferBMP.Canvas.TextOut(round(ratio * (4) + xpos),
|
||||
round(ratio * (83) + ypos), 'United Openlib');
|
||||
BufferBMP.Canvas.Font.Size := round(ratio * 7);
|
||||
BufferBMP.Canvas.TextOut(round(ratio * (20) + xpos),
|
||||
round(ratio * (101) + ypos), 'of');
|
||||
BufferBMP.Canvas.Font.Size := round(ratio * 10);
|
||||
BufferBMP.Canvas.TextOut(round(ratio * (32) + xpos),
|
||||
round(ratio * (98) + ypos), 'Sound');
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TForm1.FormCreate(Sender: TObject);
|
||||
begin
|
||||
form1.Height := 230;
|
||||
end;
|
||||
|
||||
procedure TForm1.FormDestroy(Sender: TObject);
|
||||
begin
|
||||
if button3.Enabled = True then
|
||||
uos_Stop(PlayerIndex0);
|
||||
if button6.Enabled = True then
|
||||
uos_Stop(PlayerIndex1);
|
||||
if button9.Enabled = True then
|
||||
uos_Stop(PlayerIndex2);
|
||||
if button12.Enabled = True then
|
||||
uos_Stop(PlayerIndex3);
|
||||
if button1.Enabled = False then
|
||||
uos_free;
|
||||
BufferBMP.Free;
|
||||
end;
|
||||
|
||||
end.
|
||||
|
||||
Reference in New Issue
Block a user