Implements Module Player working in Form
* Implements Embedding .xm music in Final Application
This commit is contained in:
507
UOS/examples/noiseremover_fpGUI.pas
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507
UOS/examples/noiseremover_fpGUI.pas
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@@ -0,0 +1,507 @@
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program noiseremove_fpGUI;
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{$mode objfpc}{$H+}
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{$DEFINE UseCThreads}
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uses
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{$IFDEF UNIX} {$IFDEF UseCThreads}
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cthreads,
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cwstring, {$ENDIF} {$ENDIF}
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SysUtils,
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uos_flat,
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fpg_style_chrome_silver_flatmenu,
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fpg_stylemanager,
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ctypes,
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Math,
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Classes,
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fpg_button,
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fpg_widget,
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fpg_label,
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fpg_Editbtn,
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fpg_RadioButton,
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fpg_trackbar,
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fpg_CheckBox,
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fpg_base,
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fpg_main,
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fpg_form { you can add units after this };
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type
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TSimpleplayer = class(TfpgForm)
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procedure uos_logo(Sender: TObject);
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private
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{@VFD_HEAD_BEGIN: Simpleplayer}
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Custom1: TfpgWidget;
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Labelport: TfpgLabel;
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btnLoad: TfpgButton;
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FilenameEdit1: TfpgFileNameEdit;
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FilenameEdit2: TfpgFileNameEdit;
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FilenameEdit4: TfpgFileNameEdit;
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btnStart: TfpgButton;
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btnStop: TfpgButton;
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Labelsnf: TfpgLabel;
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btnpause: TfpgButton;
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btnresume: TfpgButton;
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chknoise: TfpgCheckBox;
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{@VFD_HEAD_END: Simpleplayer}
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public
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procedure AfterCreate; override;
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// constructor Create(AOwner: TComponent);
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procedure btnLoadClick(Sender: TObject);
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procedure btnCloseClick(Sender: TObject);
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procedure btnStartClick(Sender: TObject);
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procedure btnStopClick(Sender: TObject);
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procedure btnPauseClick(Sender: TObject);
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procedure btnResumeClick(Sender: TObject);
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{$IF (FPC_FULLVERSION >= 20701) or DEFINED(Windows)}
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{$else}
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procedure CustomMsgReceived(var msg: TfpgMessageRec); message MSG_CUSTOM1;
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{$ENDIF}
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procedure ClosePlayer1;
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procedure ChangeNoise(Sender: TObject);
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end;
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{@VFD_NEWFORM_DECL}
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{@VFD_NEWFORM_IMPL}
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var
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PlayerIndex1: integer;
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ordir, opath: string;
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OutputIndex1, InputIndex1 : integer;
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procedure TSimpleplayer.ChangeNoise(Sender: TObject);
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begin
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if btnStart.Enabled = False then /// player1 was created
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uos_InputSetDSPNoiseRemoval(PlayerIndex1, InputIndex1, chknoise.Checked);
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end;
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procedure TSimpleplayer.btnResumeClick(Sender: TObject);
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begin
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uos_RePlay(PlayerIndex1);
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btnStart.Enabled := False;
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btnStop.Enabled := True;
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btnPause.Enabled := True;
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btnresume.Enabled := False;
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end;
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procedure TSimpleplayer.btnPauseClick(Sender: TObject);
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begin
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uos_Pause(PlayerIndex1);
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btnStart.Enabled := False;
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btnStop.Enabled := True;
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btnPause.Enabled := False;
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btnresume.Enabled := True;
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end;
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procedure TSimpleplayer.btnCloseClick(Sender: TObject);
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begin
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if (btnstart.Enabled = False) then
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begin
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uos_stop(PlayerIndex1);
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sleep(100);
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end;
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end;
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procedure TSimpleplayer.btnLoadClick(Sender: TObject);
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var
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loadok : boolean = false;
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begin
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// Load the libraries
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// function uos_loadlib(PortAudioFileName, SndFileFileName, Mpg123FileName, Mp4ffFileName, FaadFileName, opusfilefilename, libxmpfilename: PChar) : LongInt;
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{$if defined(CPUAMD64) and defined(linux) }
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// For Linux amd64, check libsndfile.so
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if (FilenameEdit2.FileName <> 'system') and (FilenameEdit2.FileName <> '') then
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if uos_TestLoadLibrary(PChar(FilenameEdit2.FileName)) = false then
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FilenameEdit2.FileName := FilenameEdit2.FileName + '.2';
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{$endif}
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if uos_LoadLib(Pchar(FilenameEdit1.FileName), Pchar(FilenameEdit2.FileName),
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nil, nil, nil, nil, nil) = 0 then
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begin
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hide;
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loadok := true;
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Height := 230;
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btnStart.Enabled := True;
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btnLoad.Enabled := False;
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FilenameEdit1.ReadOnly := True;
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FilenameEdit2.ReadOnly := True;
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UpdateWindowPosition;
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btnLoad.Text :=
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'PortAudio, SndFile, Mpg123 libraries are loaded...';
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WindowPosition := wpScreenCenter;
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WindowTitle := 'Noise Remover. uos Version ' + inttostr(uos_getversion());
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fpgapplication.ProcessMessages;
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sleep(500);
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Show;
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end else btnLoad.Text :=
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'One or more libraries did not load, check filenames...';
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end;
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procedure TSimpleplayer.ClosePlayer1;
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begin
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btnStart.Enabled := True;
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btnStop.Enabled := False;
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btnPause.Enabled := False;
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btnresume.Enabled := False;
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end;
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procedure TSimpleplayer.btnStopClick(Sender: TObject);
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begin
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uos_Stop(PlayerIndex1);
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closeplayer1;
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end;
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///// example how to do custom dsp
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procedure TSimpleplayer.btnStartClick(Sender: TObject);
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var
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samformat: shortint;
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begin
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samformat := 0;
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PlayerIndex1 := 0;
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// PlayerIndex : from 0 to what your computer can do ! (depends of ram, cpu, ...)
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// If PlayerIndex exists already, it will be overwritten...
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{$IF (FPC_FULLVERSION >= 20701) or DEFINED(Windows)}
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uos_CreatePlayer(PlayerIndex1);
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{$else}
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uos_CreatePlayer(PlayerIndex1,self);
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{$endif}
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//// Create the player.
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//// PlayerIndex : from 0 to what your computer can do !
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//// If PlayerIndex exists already, it will be overwriten...
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InputIndex1 := uos_AddFromFile(PlayerIndex1, pchar(filenameEdit4.filename), -1,
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samformat, -1);
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//// add input from audio file with custom parameters
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////////// FileName : filename of audio file
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//////////// PlayerIndex : Index of a existing Player
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////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output)
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////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) SampleFormat of Input can be <= SampleFormat float of Output
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//////////// FramesCount : default : -1 (65536 div channels)
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// result : -1 nothing created, otherwise Input Index in array
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if InputIndex1 > -1 then begin
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// OutputIndex1 := uos_AddIntoDevOut(PlayerIndex1) ;
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//// add a Output into device with default parameters
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{$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency
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OutputIndex1 := uos_AddIntoDevOut(PlayerIndex1, -1, 0.3, uos_InputGetSampleRate(PlayerIndex1, InputIndex1),
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uos_InputGetChannels(PlayerIndex1, InputIndex1), samformat, -1, -1);
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{$else}
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OutputIndex1 := uos_AddIntoDevOut(PlayerIndex1, -1, -1, uos_InputGetSampleRate(PlayerIndex1, InputIndex1),
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uos_InputGetChannels(PlayerIndex1, InputIndex1), samformat, -1, -1);
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{$endif}
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//// add a Output into device with custom parameters
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//////////// PlayerIndex : Index of a existing Player
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//////////// Device ( -1 is default Output device )
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//////////// Latency ( -1 is latency suggested ) )
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//////////// SampleRate : delault : -1 (44100) /// here default samplerate of input
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//////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...)
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//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
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//////////// FramesCount : default : -1 (65536)
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// ChunkCount : default : -1 (= 512)
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// result : -1 nothing created, otherwise Output Index in array
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uos_InputAddDSPNoiseRemoval(PlayerIndex1, InputIndex1);
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uos_InputSetDSPNoiseRemoval(PlayerIndex1, InputIndex1, chknoise.Checked);
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/// Add DSP Noise removal. First chunck will be the noise sample.
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/////// procedure to execute when stream is terminated
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uos_EndProc(PlayerIndex1, @ClosePlayer1);
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///// Assign the procedure of object to execute at end
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//////////// PlayerIndex : Index of a existing Player
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//////////// ClosePlayer1 : procedure of object to execute inside the general loop
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btnStart.Enabled := False;
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btnStop.Enabled := True;
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btnpause.Enabled := True;
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btnresume.Enabled := False;
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uos_Play(PlayerIndex1); /////// everything is ready, here we are, lets play it...
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end;
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end;
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{$IF (FPC_FULLVERSION >= 20701) or DEFINED(Windows)}
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{$else}
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procedure TSimpleplayer.CustomMsgReceived(var msg: TfpgMessageRec);
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begin
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ShowLevel;
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ShowPosition ;
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end;
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{$ENDIF}
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procedure TSimpleplayer.AfterCreate;
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begin
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{%region 'Auto-generated GUI code' -fold}
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{@VFD_BODY_BEGIN: Simpleplayer}
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Name := 'Simpleplayer';
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SetPosition(396, 317, 503, 229);
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WindowTitle := 'Noise remover';
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IconName := '';
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BackGroundColor := $80000001;
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Hint := '';
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WindowPosition := wpScreenCenter;
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Ondestroy := @btnCloseClick;
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Custom1 := TfpgWidget.Create(self);
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with Custom1 do
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begin
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Name := 'Custom1';
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SetPosition(10, 16, 115, 107);
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OnPaint := @uos_logo;
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end;
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Labelport := TfpgLabel.Create(self);
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with Labelport do
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begin
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Name := 'Labelport';
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SetPosition(136, 4, 320, 15);
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Alignment := taCenter;
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FontDesc := '#Label1';
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ParentShowHint := False;
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Text := 'Folder + filename of PortAudio Library';
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Hint := '';
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end;
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btnLoad := TfpgButton.Create(self);
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with btnLoad do
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begin
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Name := 'btnLoad';
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SetPosition(4, 130, 488, 24);
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Text := 'Load that libraries';
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FontDesc := '#Label1';
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ImageName := '';
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ParentShowHint := False;
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TabOrder := 0;
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Hint := '';
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onclick := @btnLoadClick;
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end;
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FilenameEdit1 := TfpgFileNameEdit.Create(self);
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with FilenameEdit1 do
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begin
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Name := 'FilenameEdit1';
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SetPosition(140, 24, 356, 24);
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ExtraHint := '';
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FileName := '';
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Filter := '';
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InitialDir := '';
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TabOrder := 3;
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end;
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FilenameEdit2 := TfpgFileNameEdit.Create(self);
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with FilenameEdit2 do
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begin
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Name := 'FilenameEdit2';
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SetPosition(140, 84, 356, 24);
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ExtraHint := '';
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FileName := '';
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Filter := '';
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InitialDir := '';
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TabOrder := 4;
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end;
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FilenameEdit4 := TfpgFileNameEdit.Create(self);
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with FilenameEdit4 do
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begin
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Name := 'FilenameEdit4';
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SetPosition(168, 160, 320, 24);
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ExtraHint := '';
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FileName := '';
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Filter := '';
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InitialDir := '';
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TabOrder := 5;
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end;
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btnStart := TfpgButton.Create(self);
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with btnStart do
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begin
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Name := 'btnStart';
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SetPosition(92, 196, 66, 23);
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Text := 'Play';
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Enabled := False;
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FontDesc := '#Label1';
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ImageName := '';
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ParentShowHint := False;
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TabOrder := 6;
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Hint := '';
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onclick := @btnstartClick;
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end;
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btnStop := TfpgButton.Create(self);
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with btnStop do
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begin
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Name := 'btnStop';
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SetPosition(320, 196, 66, 23);
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Text := 'Stop';
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Enabled := False;
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FontDesc := '#Label1';
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ImageName := '';
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ParentShowHint := False;
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TabOrder := 7;
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Hint := '';
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onclick := @btnStopClick;
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end;
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Labelsnf := TfpgLabel.Create(self);
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with Labelsnf do
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begin
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Name := 'Labelsnf';
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SetPosition(144, 64, 316, 15);
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Alignment := taCenter;
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FontDesc := '#Label1';
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ParentShowHint := False;
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Text := 'Folder + filename of SndFile Library';
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Hint := '';
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end;
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btnpause := TfpgButton.Create(self);
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with btnpause do
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begin
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Name := 'btnpause';
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SetPosition(168, 196, 66, 23);
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Text := 'Pause';
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Enabled := False;
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FontDesc := '#Label1';
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ImageName := '';
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ParentShowHint := False;
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TabOrder := 15;
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Hint := '';
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onclick := @btnPauseClick;
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end;
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btnresume := TfpgButton.Create(self);
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with btnresume do
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begin
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Name := 'btnresume';
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SetPosition(244, 196, 66, 23);
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Text := 'Resume';
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Enabled := False;
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FontDesc := '#Label1';
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ImageName := '';
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ParentShowHint := False;
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TabOrder := 16;
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Hint := '';
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onclick := @btnResumeClick;
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end;
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chknoise := TfpgCheckBox.Create(self);
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with chknoise do
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begin
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Name := 'chknoise';
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SetPosition(20, 160, 136, 19);
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FontDesc := '#Label1';
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ParentShowHint := False;
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TabOrder := 38;
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Text := 'Noise Remover';
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Hint := 'Noise remover';
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OnChange := @Changenoise;
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end;
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{@VFD_BODY_END: Simpleplayer}
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{%endregion}
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//////////////////////
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ordir := IncludeTrailingBackslash(ExtractFilePath(ParamStr(0)));
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Height := 159;
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{$IFDEF Windows}
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{$if defined(cpu64)}
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FilenameEdit1.FileName := ordir + 'lib\Windows\64bit\LibPortaudio-64.dll';
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FilenameEdit2.FileName := ordir + 'lib\Windows\64bit\LibSndFile-64.dll';
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{$else}
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FilenameEdit1.FileName := ordir + 'lib\Windows\32bit\LibPortaudio-32.dll';
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FilenameEdit2.FileName := ordir + 'lib\Windows\32bit\LibSndFile-32.dll';
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{$endif}
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FilenameEdit4.FileName := ordir + 'sound\noisyvoice.ogg';
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{$ENDIF}
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{$IFDEF Darwin}
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opath := ordir;
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opath := copy(opath, 1, Pos('/uos', opath) - 1);
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FilenameEdit1.FileName := opath + '/lib/Mac/32bit/LibPortaudio-32.dylib';
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FilenameEdit2.FileName := opath + '/lib/Mac/32bit/LibSndFile-32.dylib';
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FilenameEdit4.FileName := opath + 'sound/noisyvoice.ogg';
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{$ENDIF}
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{$if defined(CPUAMD64) and defined(linux) }
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FilenameEdit1.FileName := ordir + 'lib/Linux/64bit/LibPortaudio-64.so';
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FilenameEdit2.FileName := ordir + 'lib/Linux/64bit/LibSndFile-64.so';
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FilenameEdit4.FileName := ordir + 'sound/noisyvoice.ogg';
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{$ENDIF}
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{$if defined(cpu86) and defined(linux)}
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FilenameEdit1.FileName := ordir + 'lib/Linux/32bit/LibPortaudio-32.so';
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FilenameEdit2.FileName := ordir + 'lib/Linux/32bit/LibSndFile-32.so';
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FilenameEdit4.FileName := ordir + 'sound/noisyvoice.ogg';
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{$ENDIF}
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{$if defined(linux) and defined(cpuaarch64)}
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FilenameEdit1.FileName := ordir + 'lib/Linux/aarch64_raspberrypi/libportaudio_aarch64.so';
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FilenameEdit2.FileName := ordir + 'lib/Linux/aarch64_raspberrypi/libsndfile_aarch64.so';
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FilenameEdit4.FileName := ordir + 'sound/noisyvoice.ogg';
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{$ENDIF}
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{$if defined(linux) and defined(cpuarm)}
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FilenameEdit1.FileName := ordir + 'lib/Linux/arm_raspberrypi/libportaudio-arm.so';
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FilenameEdit2.FileName := ordir + 'lib/Linux/arm_raspberrypi/libsndfile-arm.so';
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FilenameEdit4.FileName := ordir + 'sound/noisyvoice.ogg';
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{$ENDIF}
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{$IFDEF freebsd}
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{$if defined(cpu64)}
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FilenameEdit1.FileName := ordir + 'lib/FreeBSD/64bit/libportaudio-64.so';
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FilenameEdit2.FileName := ordir + 'lib/FreeBSD/64bit/libsndfile-64.so';
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{$else}
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FilenameEdit1.FileName := ordir + 'lib/FreeBSD/32bit/libportaudio-32.so';
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FilenameEdit2.FileName := ordir + 'lib/FreeBSD/32bit/libsndfile-32.so';
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{$endif}
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FilenameEdit4.FileName := ordir + 'sound/noisyvoice.ogg';
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{$ENDIF}
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FilenameEdit4.Initialdir := ordir + 'sound';
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FilenameEdit1.Initialdir := ordir + 'lib';
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FilenameEdit2.Initialdir := ordir + 'lib';
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end;
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procedure TSimpleplayer.uos_logo(Sender: TObject);
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||||
begin
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||||
with Custom1 do
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begin
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||||
Canvas.GradientFill(GetClientRect, clgreen, clBlack, gdVertical);
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||||
Canvas.TextColor := clWhite;
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||||
Canvas.DrawText(60, 20, 'uos');
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure MainProc;
|
||||
var
|
||||
frm: TSimpleplayer;
|
||||
begin
|
||||
fpgApplication.Initialize;
|
||||
if fpgStyleManager.SetStyle('Chrome silver flat menu') then
|
||||
fpgStyle := fpgStyleManager.Style;
|
||||
fpgApplication.CreateForm(TSimpleplayer, frm);
|
||||
try
|
||||
frm.Show;
|
||||
fpgApplication.Run;
|
||||
finally
|
||||
uos_free; // do not forget this...
|
||||
frm.Free;
|
||||
end;
|
||||
end;
|
||||
|
||||
begin
|
||||
MainProc;
|
||||
end.
|
||||
Reference in New Issue
Block a user