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package-zearch-temp/UOS/examples/simplerecorder_fpGUI.pas
Indrajith K L 6a1d80d3b8 Implements Module Player working in Form
* Implements Embedding .xm music in Final Application
2025-06-02 15:15:16 +05:30

735 lines
24 KiB
ObjectPascal

program simplerecorder_fpGUI;
{$mode objfpc}{$H+}
{$DEFINE UseCThreads}
uses
{$IFDEF UNIX} {$IFDEF UseCThreads}
cthreads,
cwstring, {$ENDIF} {$ENDIF}
SysUtils,
uos_flat,
ctypes,
Classes,
fpg_style_chrome_silver_flatmenu,
fpg_stylemanager,
fpg_button,
fpg_widget,
fpg_label,
fpg_TrackBar,
fpg_Editbtn,
fpg_CheckBox,
fpg_base,
fpg_main,
fpg_form;
type
TSimplerecorder = class(TfpgForm)
procedure uos_logo(Sender: TObject);
private
{@VFD_HEAD_BEGIN: Simpleplayer}
Custom1: TfpgWidget;
Labelport: TfpgLabel;
btnLoad: TfpgButton;
FilenameEdit1: TfpgFileNameEdit;
FilenameEdit2: TfpgFileNameEdit;
FilenameEdit4: TfpgFileNameEdit;
btnStart: TfpgButton;
btnStop: TfpgButton;
lposition: TfpgLabel;
Labelsnf: TfpgLabel;
button4: TfpgButton;
button5: TfpgButton;
CheckBox1: TfpgCheckBox;
Label2: TfpgLabel;
TrackBar2: TfpgTrackBar;
TrackBar3: TfpgTrackBar;
Label3: TfpgLabel;
Label4: TfpgLabel;
Label5: TfpgLabel;
CheckBox2: TfpgCheckBox;
{@VFD_HEAD_END: Simpleplayer}
public
procedure AfterCreate; override;
// constructor Create(AOwner: TComponent);
procedure btnLoadClick(Sender: TObject);
procedure btnCloseClick(Sender: TObject);
procedure btnStartClick(Sender: TObject);
procedure btnStopClick(Sender: TObject);
procedure btnPlaySavedClick(Sender: TObject);
procedure ClosePlayer1;
procedure VolumeChange(Sender: TObject; pos: integer);
procedure Changechk1(Sender: TObject);
end;
{@VFD_NEWFORM_DECL}
{@VFD_NEWFORM_IMPL}
var
PlayerIndex1: cint32;
ordir, opath: string;
In1Index, out1index: cint32;
thebuffer: array of cfloat;
thebufferinfos: TuosF_BufferInfos;
thememorystream: Tmemorystream;
procedure TSimplerecorder.Changechk1(Sender: TObject);
begin
uos_outputsetenable(0, out1Index, checkbox1.Checked);
end;
procedure TSimplerecorder.btnStartClick(Sender: TObject);
var
inp: integer;
begin
if (checkbox1.Checked = True) or (checkbox2.Checked = True) then
begin
PlayerIndex1 := 0;
{$IF (FPC_FULLVERSION >= 20701) or DEFINED(Windows)}
uos_CreatePlayer(PlayerIndex1);
{$else}
uos_CreatePlayer(PlayerIndex1, sender);
{$ENDIF}
//// Create the player.
//// PlayerIndex : from 0 to what your computer can do !
//// If PlayerIndex exists already, it will be overwriten...
// saving in a file using a File-Stream:
uos_AddIntoFile(PlayerIndex1, PChar(filenameEdit4.filename));
// saving in a Memory-Buffer:
// SetLength(thebuffer, 0);
// uos_AddIntoMemoryBuffer(PlayerIndex1, @thebuffer);
// saving in a Memory-Stream:
// if thememorystream = nil then thememorystream := tmemorystream.create;
// uos_AddIntoMemoryStream(PlayerIndex1, (thememorystream),-1,-1,-1,-1);
// saving in a file using a Menory-Stream:
// uos_AddIntoFileFromMem(PlayerIndex1, Pchar(filenameEdit4.filename));
//// add Output into wav file (save record) with default parameters
// uos_AddIntoFile(PlayerIndex1, Pchar(filenameEdit4.filename), -1, -1, 1, -1, -1);
//// add a Output into wav file (save record) with custom parameters
//////////// PlayerIndex : Index of a existing Player
//////////// Filename : name of new file for recording
//////////// SampleRate : delault : -1 (44100)
//////////// Channels : delault : -1 (2:stereo) ( 1:mono, 2:stereo, ...)
//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
//////////// FramesCount : -1 default : 65536
//////////// FileFormat : -1 default : wav (0:wav, 1:pcm, 2:uos, 3:custom)
{$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency
out1Index := uos_AddIntoDevOut(PlayerIndex1, -1, 0.08, -1, -1, -1, -1, -1) ;
{$else}
out1Index := uos_AddIntoDevOut(PlayerIndex1);
{$endif}
uos_outputsetenable(PlayerIndex1, out1Index, checkbox1.Checked);
//// add a Output into OUT device with default parameters
// uos_AddIntoDevOut(0, -1, -1, -1, -1, 1,-1, -1);
//// add a Output into device with custom parameters
//////////// PlayerIndex : Index of a existing Player
//////////// Device ( -1 is default Output device )
//////////// Latency ( -1 is latency suggested ) )
//////////// SampleRate : delault : -1 (44100)
//////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...)
//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
//////////// FramesCount : -1 default : 65536
// ChunkCount : default : -1 (= 512)
// ChunkCount : default : -1 (= 512)
In1Index := uos_AddFromDevIn(PlayerIndex1);
/// add Input from mic/aux into IN device with default parameters
// In1Index := uos_AddFromDevIn(0, -1, -1, -1, -1, -1, -1, -1);
/// add Input from mic/aux into IN device with custom parameters
//////////// PlayerIndex : Index of a existing Player
//////////// Device ( -1 is default Input device )
//////////// Latency ( -1 is latency suggested ) )
//////////// SampleRate : delault : -1 (44100)
//////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output)
//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
//////////// FramesCount : -1 default : 4096 ( > = safer, < = better latency )
uos_InputAddDSP1ChanTo2Chan(PlayerIndex1, In1Index);
///// Convert mono one channel channel to stereo two channels.
//// If the input is stereo, original buffer is keeped.
////////// InputIndex : InputIndex of a existing Input
// result : index of DSPIn in array
////////// example DSPIndex1 := uos_InputAddDSP1ChanTo2Chan(PlayerIndex1, InputIndex1);
uos_InputAddDSPVolume(PlayerIndex1, In1Index, 1, 1);
///// DSP Volume changer
//////////// PlayerIndex : Index of a existing Player
////////// In1Index : InputIndex of a existing input
////////// VolLeft : Left volume
////////// VolRight : Right volume
uos_InputSetDSPVolume(PlayerIndex1, In1Index, (100 - TrackBar2.position) / 100,
(100 - TrackBar3.position) / 100, True); /// Set volume
/////// procedure to execute when stream is terminated
uos_EndProc(PlayerIndex1, @ClosePlayer1);
///// Assign the procedure of object to execute at end
//////////// PlayerIndex : Index of a existing Player
//////////// ClosePlayer1 : procedure of object to execute inside the loop
uos_Play(PlayerIndex1); /////// everything is ready to play...
CheckBox2.Enabled := False;
btnStart.Enabled := False;
btnStop.Enabled := True;
button5.Enabled := False;
button4.Enabled := False;
end;
end;
procedure TSimplerecorder.btnPlaySavedClick(Sender: TObject);
begin
// if fileexists( Pchar(filenameedit4.FileName)) then begin
// writeln('length(StreamIn[x].MemoryStreamDec) = '+inttostr(StreamIn[x].MemoryStreamDec.size)) ;
// writeln('length(MemoryStream) = '+inttostr(theMemoryStream.size)) ;
PlayerIndex1 := 1; // PlayerIndex : from 0 to what your computer can do ! (depends of ram, cpu, ...)
// If PlayerIndex exists already, it will be overwritten...
{$IF (FPC_FULLVERSION >= 20701) or DEFINED(Windows)}
uos_CreatePlayer(PlayerIndex1);
{$else}
uos_CreatePlayer(PlayerIndex1, sender);
{$ENDIF}
//// Create the player.
//// PlayerIndex : from 0 to what your computer can do !
//// If PlayerIndex exists already, it will be overwriten...
{$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency
uos_AddIntoDevOut(PlayerIndex1, -1, 0.08, -1, -1, -1, -1, -1) ;
{$else}
uos_AddIntoDevOut(PlayerIndex1);
// uos_AddIntoDevOut(PlayerIndex1, -1, -1, -1, -1, -1, 1024*4, -1) ;
{$endif}
// uos_AddIntoDevOut(0, -1, -1, -1, -1, 0,-1, -1); //// add a Output into device with custom parameters
//////////// PlayerIndex : Index of a existing Player
//////////// Device ( -1 is default Output device )
//////////// Latency ( -1 is latency suggested ) )
//////////// SampleRate : delault : -1 (44100)
//////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...)
//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
//////////// FramesCount : -1 default : 65536
// ChunkCount : default : -1 (= 512)
// from audio-encoded file
if fileexists(PChar(filenameedit4.FileName)) then
In1Index := uos_AddFromFile(PlayerIndex1, PChar(filenameedit4.FileName));
// from Memory-Buffer
// uos_CustBufferInfos(thebufferinfos, 44100, 2, 2 ,Length(thebuffer) div 2);
// In1Index := uos_AddFromMemoryBuffer(PlayerIndex1,thebuffer,thebufferinfos, -1, -1);
// from Memory-Stream
// uos_CustBufferInfos(thebufferinfos, 44100, 2, 2 ,thememorystream.size div 2);
// In1Index := uos_AddFromMemoryStreamdec(PlayerIndex1,(thememorystream),thebufferinfos, -1, -1);
//// add input from audio file with default parameters
// In1Index := Player1.AddFromFile(0, Edit3.Text, -1, 0); //// add input from audio file with custom parameters
//////////// PlayerIndex : Index of a existing Player
////////// FileName : filename of audio file
////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output)
////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) SampleFormat of Input can be <= SampleFormat float of Output
uos_InputAddDSPVolume(PlayerIndex1, In1Index, 1, 1);
///// DSP Volume changer
//////////// PlayerIndex : Index of a existing Player
////////// In1Index : InputIndex of a existing input
////////// VolLeft : Left volume
////////// VolRight : Right volume
uos_InputSetDSPVolume(PlayerIndex1, In1Index, (100 - TrackBar2.position) / 100,
(100 - TrackBar3.position) / 100, True); /// Set volume
/////// procedure to execute when stream is terminated
uos_EndProc(PlayerIndex1, @ClosePlayer1);
///// Assign the procedure of object to execute at end
//////////// PlayerIndex : Index of a existing Player
//////////// ClosePlayer1 : procedure of object to execute inside the loop
btnStart.Enabled := False;
btnStop.Enabled := False;
button4.Enabled := False;
button5.Enabled := True;
uos_Play(PlayerIndex1); /////// everything is ready to play...
end;
procedure TSimplerecorder.VolumeChange(Sender: TObject; pos: integer);
begin
if (btnstart.Enabled = False) then
uos_InputSetDSPVolume(PlayerIndex1, In1Index, (100 - TrackBar2.position) / 100,
(100 - TrackBar3.position) / 100, True);
end;
procedure TSimplerecorder.btnCloseClick(Sender: TObject);
begin
if (btnstart.Enabled = False) then
begin
uos_stop(PlayerIndex1);
sleep(100);
end;
if btnLoad.Enabled = False then
uos_free();
end;
procedure TSimplerecorder.btnLoadClick(Sender: TObject);
var
str: string;
begin
{$if defined(CPUAMD64) and defined(linux) }
// For Linux amd64, check libsndfile.so
if (FilenameEdit2.FileName <> 'system') and (FilenameEdit2.FileName <> '') then
if uos_TestLoadLibrary(PChar(FilenameEdit2.FileName)) = false then
FilenameEdit2.FileName := FilenameEdit2.FileName + '.2';
{$endif}
// Load the libraries
// function uos_loadlib(PortAudioFileName, SndFileFileName, Mpg123FileName, Mp4ffFileName, FaadFileName, opusfilefilename, libxmpfilename: PChar) : LongInt;
if uos_LoadLib(PChar(FilenameEdit1.FileName), PChar(FilenameEdit2.FileName), nil, nil, nil, nil, nil) = 0 then
begin
hide;
Height := 305;
btnStart.Enabled := True;
btnLoad.Enabled := False;
FilenameEdit1.ReadOnly := True;
FilenameEdit2.ReadOnly := True;
UpdateWindowPosition;
btnLoad.Text := 'PortAudio and SndFile libraries are loaded...';
WindowPosition := wpScreenCenter;
fpgapplication.ProcessMessages;
sleep(500);
Show;
end;
end;
procedure TSimplerecorder.ClosePlayer1;
begin
btnStart.Enabled := True;
btnStop.Enabled := False;
button4.Enabled := True;
button5.Enabled := False;
CheckBox1.Enabled := True;
CheckBox2.Enabled := True;
end;
procedure TSimplerecorder.btnStopClick(Sender: TObject);
begin
uos_Stop(PlayerIndex1);
end;
procedure TSimplerecorder.AfterCreate;
begin
{%region 'Auto-generated GUI code' -fold}
{@VFD_BODY_BEGIN: Simpleplayer}
Name := 'Simpleplayer';
SetPosition(392, 184, 502, 316);
WindowTitle := 'Simple Recorder';
IconName := '';
BackGroundColor := $80000001;
Hint := '';
WindowPosition := wpScreenCenter;
Ondestroy := @btnCloseClick;
Custom1 := TfpgWidget.Create(self);
with Custom1 do
begin
Name := 'Custom1';
SetPosition(10, 8, 115, 115);
OnPaint := @uos_logo;
end;
Labelport := TfpgLabel.Create(self);
with Labelport do
begin
Name := 'Labelport';
SetPosition(140, 12, 320, 15);
Alignment := taCenter;
FontDesc := '#Label1';
ParentShowHint := False;
Text := 'Folder + filename of PortAudio Library';
Hint := '';
end;
btnLoad := TfpgButton.Create(self);
with btnLoad do
begin
Name := 'btnLoad';
SetPosition(16, 128, 476, 23);
Text := 'Load that libraries';
FontDesc := '#Label1';
ImageName := '';
ParentShowHint := False;
TabOrder := 0;
Hint := '';
onclick := @btnLoadClick;
end;
FilenameEdit1 := TfpgFileNameEdit.Create(self);
with FilenameEdit1 do
begin
Name := 'FilenameEdit1';
SetPosition(136, 28, 356, 24);
ExtraHint := '';
FileName := '';
Filter := '';
InitialDir := '';
TabOrder := 3;
end;
FilenameEdit2 := TfpgFileNameEdit.Create(self);
with FilenameEdit2 do
begin
Name := 'FilenameEdit2';
SetPosition(136, 80, 356, 24);
ExtraHint := '';
FileName := '';
Filter := '';
InitialDir := '';
TabOrder := 4;
end;
FilenameEdit4 := TfpgFileNameEdit.Create(self);
with FilenameEdit4 do
begin
Name := 'FilenameEdit4';
SetPosition(124, 192, 364, 24);
ExtraHint := '';
FileName := '';
Filter := '';
InitialDir := '';
TabOrder := 5;
end;
btnStart := TfpgButton.Create(self);
with btnStart do
begin
Name := 'btnStart';
SetPosition(244, 232, 68, 23);
Text := 'Start';
Enabled := False;
FontDesc := '#Label1';
ImageName := '';
ParentShowHint := False;
TabOrder := 6;
Hint := '';
onclick := @btnstartClick;
end;
btnStop := TfpgButton.Create(self);
with btnStop do
begin
Name := 'btnStop';
SetPosition(344, 232, 80, 23);
Text := 'Stop';
Enabled := False;
FontDesc := '#Label1';
ImageName := '';
ParentShowHint := False;
TabOrder := 7;
Hint := '';
onclick := @btnStopClick;
end;
lposition := TfpgLabel.Create(self);
with lposition do
begin
Name := 'lposition';
SetPosition(144, 173, 312, 19);
Alignment := taCenter;
FontDesc := '#Label1';
ParentShowHint := False;
Text := 'Folder + filename of wav saved file';
Hint := '';
end;
Labelsnf := TfpgLabel.Create(self);
with Labelsnf do
begin
Name := 'Labelsnf';
SetPosition(140, 64, 316, 15);
Alignment := taCenter;
FontDesc := '#Label1';
ParentShowHint := False;
Text := 'Folder + filename of SndFile Library';
Hint := '';
end;
button4 := TfpgButton.Create(self);
with button4 do
begin
Name := 'button4';
SetPosition(184, 268, 112, 23);
Text := 'Play saved file';
Enabled := False;
FontDesc := '#Label1';
ImageName := '';
ParentShowHint := False;
TabOrder := 15;
Hint := '';
onclick := @btnPlaySavedClick;
end;
button5 := TfpgButton.Create(self);
with button5 do
begin
Name := 'button5';
SetPosition(324, 268, 104, 23);
Text := 'Stop saved file';
Enabled := False;
FontDesc := '#Label1';
ImageName := '';
ParentShowHint := False;
TabOrder := 16;
Hint := '';
onclick := @btnStopClick;
end;
CheckBox1 := TfpgCheckBox.Create(self);
with CheckBox1 do
begin
Name := 'CheckBox1';
SetPosition(132, 224, 104, 19);
Checked := True;
FontDesc := '#Label1';
ParentShowHint := False;
TabOrder := 17;
Text := 'Listen MIC';
Hint := '';
OnChange := @Changechk1;
end;
Label2 := TfpgLabel.Create(self);
with Label2 do
begin
Name := 'Label2';
SetPosition(124, 155, 356, 15);
Alignment := taCenter;
FontDesc := '#Label2';
ParentShowHint := False;
Text := 'WARNING : Use headphones or set volume to low...';
TextColor := TfpgColor($FFFF0000);
Hint := '';
end;
TrackBar2 := TfpgTrackBar.Create(self);
with TrackBar2 do
begin
Name := 'TrackBar2';
SetPosition(16, 176, 32, 98);
Orientation := orVertical;
ParentShowHint := False;
TabOrder := 23;
Hint := '';
OnChange := @volumechange;
end;
TrackBar3 := TfpgTrackBar.Create(self);
with TrackBar3 do
begin
Name := 'TrackBar3';
SetPosition(60, 176, 28, 98);
Orientation := orVertical;
ParentShowHint := False;
TabOrder := 24;
Hint := '';
OnChange := @volumechange;
end;
Label3 := TfpgLabel.Create(self);
with Label3 do
begin
Name := 'Label3';
SetPosition(12, 156, 84, 15);
Alignment := taCenter;
FontDesc := '#Label1';
ParentShowHint := False;
Text := 'Volume';
Hint := '';
end;
Label4 := TfpgLabel.Create(self);
with Label4 do
begin
Name := 'Label4';
SetPosition(8, 280, 40, 15);
Alignment := taCenter;
FontDesc := '#Label1';
ParentShowHint := False;
Text := 'Left';
Hint := '';
end;
Label5 := TfpgLabel.Create(self);
with Label5 do
begin
Name := 'Label5';
SetPosition(56, 280, 36, 19);
Alignment := taCenter;
FontDesc := '#Label1';
ParentShowHint := False;
Text := 'Right';
Hint := '';
end;
CheckBox2 := TfpgCheckBox.Create(self);
with CheckBox2 do
begin
Name := 'CheckBox2';
SetPosition(132, 244, 100, 19);
Checked := True;
FontDesc := '#Label1';
ParentShowHint := False;
TabOrder := 22;
Text := 'Save to file';
Hint := '';
end;
{@VFD_BODY_END: Simpleplayer}
{%endregion}
//////////////////////
ordir := IncludeTrailingBackslash(ExtractFilePath(ParamStr(0)));
CheckBox1.Checked := True;
CheckBox2.Checked := True;
Height := 157;
{$IFDEF Windows}
{$if defined(cpu64)}
FilenameEdit1.FileName := ordir + 'lib\Windows\64bit\LibPortaudio-64.dll';
FilenameEdit2.FileName := ordir + 'lib\Windows\64bit\LibSndFile-64.dll';
{$else}
FilenameEdit1.FileName := ordir + 'lib\Windows\32bit\LibPortaudio-32.dll';
FilenameEdit2.FileName := ordir + 'lib\Windows\32bit\LibSndFile-32.dll';
{$endif}
FilenameEdit4.FileName := ordir + 'sound\testrecord.wav';
{$ENDIF}
{$IFDEF Darwin}
{$IFDEF CPU32}
opath := ordir;
opath := copy(opath, 1, Pos('/uos', opath) - 1);
FilenameEdit1.FileName := opath + '/lib/Mac/32bit/LibPortaudio-32.dylib';
FilenameEdit2.FileName := opath + '/lib/Mac/32bit/LibSndFile-32.dylib';
FilenameEdit4.FileName := opath + 'sound/testrecord.wav';
{$ENDIF}
{$IFDEF CPU64}
opath := ordir;
opath := copy(opath, 1, Pos('/uos', opath) - 1);
FilenameEdit1.FileName := opath + '/lib/Mac/64bit/LibPortaudio-64.dylib';
FilenameEdit2.FileName := opath + '/lib/Mac/64bit/LibSndFile-64.dylib';
FilenameEdit4.FileName := opath + 'sound/testrecord.wav';
{$ENDIF}
{$ENDIF}
{$if defined(CPUAMD64) and defined(linux) }
FilenameEdit1.FileName := ordir + 'lib/Linux/64bit/LibPortaudio-64.so';
FilenameEdit2.FileName := ordir + 'lib/Linux/64bit/LibSndFile-64.so';
FilenameEdit4.FileName := ordir + 'sound/testrecord.wav';
{$ENDIF}
{$if defined(cpu86) and defined(linux)}
FilenameEdit1.FileName := ordir + 'lib/Linux/32bit/LibPortaudio-32.so';
FilenameEdit2.FileName := ordir + 'lib/Linux/32bit/LibSndFile-32.so';
FilenameEdit4.FileName := ordir + 'sound/testrecord.wav';
{$ENDIF}
{$if defined(linux) and defined(cpuarm)}
FilenameEdit1.FileName := ordir + 'lib/Linux/arm_raspberrypi/libportaudio-arm.so';
FilenameEdit2.FileName := ordir + 'lib/Linux/arm_raspberrypi/libsndfile-arm.so';
FilenameEdit4.FileName := ordir + 'sound/testrecord.wav';
{$ENDIF}
{$if defined(linux) and defined(cpuaarch64)}
FilenameEdit1.FileName := ordir + 'lib/Linux/aarch64_raspberrypi/libportaudio_aarch64.so';
FilenameEdit2.FileName := ordir + 'lib/Linux/aarch64_raspberrypi/libsndfile_aarch64.so';
FilenameEdit4.FileName := ordir + 'sound/testrecord.wav';
{$ENDIF}
{$IFDEF freebsd}
{$if defined(cpu64)}
FilenameEdit1.FileName := ordir + 'lib/FreeBSD/64bit/libportaudio-64.so';
FilenameEdit2.FileName := ordir + 'lib/FreeBSD/64bit/libsndfile-64.so';
{$else}
FilenameEdit1.FileName := ordir + 'lib/FreeBSD/32bit/libportaudio-32.so';
FilenameEdit2.FileName := ordir + 'lib/FreeBSD/32bit/libsndfile-32.so';
{$endif}
FilenameEdit4.FileName := ordir + 'sound/testrecord.wav';
{$ENDIF}
//////////////////////////////////////////////////////////////////////////
FilenameEdit4.Initialdir := ordir + 'sound';
FilenameEdit1.Initialdir := ordir + 'lib';
FilenameEdit2.Initialdir := ordir + 'lib';
//thememorystream := Tmemorystream.create;
end;
procedure TSimplerecorder.uos_logo(Sender: TObject);
var
xpos, ypos, pbwidth, pbheight: integer;
ratio: double;
begin
xpos := 0;
ypos := 0;
ratio := 1;
pbwidth := 115;
pbheight := 115;
with Custom1 do
begin
Canvas.GradientFill(GetClientRect, clgreen, clBlack, gdVertical);
Canvas.TextColor := clWhite;
Canvas.DrawText(60, 20, 'uos');
end;
end;
procedure MainProc;
var
frm: TSimplerecorder;
begin
fpgApplication.Initialize;
if fpgStyleManager.SetStyle('Chrome silver flat menu') then
fpgStyle := fpgStyleManager.Style;
fpgApplication.CreateForm(TSimplerecorder, frm);
try
frm.Show;
fpgApplication.Run;
finally
// if thememorystream <> nil then
FreeAndNil(thememorystream);
frm.Free;
end;
end;
begin
MainProc;
end.