192 lines
5.7 KiB
ObjectPascal
192 lines
5.7 KiB
ObjectPascal
program consoleplaymemorybuffer;
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///WARNING : if FPC version < 2.7.1 => Do not forget to uncoment {$DEFINE consoleapp} in uos_define.inc !
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{$mode objfpc}{$H+}
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{$DEFINE UseCThreads}
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uses
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{$IFDEF UNIX}
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cthreads,
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cwstring, {$ENDIF}
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Classes,
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ctypes,
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SysUtils,
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CustApp,
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uos_flat;
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type
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{ TUOSConsole }
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TuosConsole = class(TCustomApplication)
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private
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procedure ConsolePlay;
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protected
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procedure doRun; override;
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public
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constructor Create(TheOwner: TComponent); override;
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end;
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var
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res, i: integer;
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ordir, opath, st, SoundFilename, PA_FileName, SF_FileName: string;
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PlayerIndex1, input1: integer;
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thebuffer: array of cfloat;
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thebufferinfos: TuosF_BufferInfos;
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{ TuosConsole }
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procedure TuosConsole.ConsolePlay;
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begin
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ordir := IncludeTrailingBackslash(ExtractFilePath(ParamStr(0)));
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{$IFDEF Windows}
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{$if defined(cpu64)}
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PA_FileName := ordir + 'lib\Windows\64bit\LibPortaudio-64.dll';
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SF_FileName := ordir + 'lib\Windows\64bit\LibSndFile-64.dll';
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{$else}
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PA_FileName := ordir + 'lib\Windows\32bit\LibPortaudio-32.dll';
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SF_FileName := ordir + 'lib\Windows\32bit\LibSndFile-32.dll';
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{$endif}
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SoundFilename := ordir + 'sound\test.flac';
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{$ENDIF}
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{$if defined(CPUAMD64) and defined(linux) }
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PA_FileName := ordir + 'lib/Linux/64bit/LibPortaudio-64.so';
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SF_FileName := ordir + 'lib/Linux/64bit/LibSndFile-64.so';
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SoundFilename := ordir + 'sound/test.flac';
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{$ENDIF}
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{$if defined(CPUAMD64) and defined(openbsd) }
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SF_FileName := ordir + 'lib/OpenBSD/64bit/LibSndFile-64.so';
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PA_FileName := ordir + 'lib/OpenBSD/64bit/LibPortaudio-64.so';
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SoundFilename := ordir + 'sound/test.flac';
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{$ENDIF}
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{$if defined(cpu86) and defined(linux)}
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PA_FileName := ordir + 'lib/Linux/32bit/LibPortaudio-32.so';
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SF_FileName := ordir + 'lib/Linux/32bit/LibSndFile-32.so';
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SoundFilename := ordir + 'sound/test.flac';
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{$ENDIF}
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{$if defined(linux) and defined(cpuaarch64)}
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PA_FileName := ordir + 'lib/Linux/aarch64_raspberrypi/libportaudio_aarch64.so';
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SF_FileName := ordir + 'lib/Linux/aarch64_raspberrypi/libsndfile_aarch64.so';
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SoundFilename := ordir + 'sound/test.flac';
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{$ENDIF}
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{$if defined(linux) and defined(cpuarm)}
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PA_FileName := ordir + 'lib/Linux/arm_raspberrypi/libportaudio-arm.so';
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SF_FileName := ordir + ordir + 'lib/Linux/arm_raspberrypi/libsndfile-arm.so';
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SoundFilename := ordir + 'sound/test.flac';
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{$ENDIF}
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{$IFDEF freebsd}
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{$if defined(cpu64)}
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PA_FileName := ordir + 'lib/FreeBSD/64bit/libportaudio-64.so';
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SF_FileName := ordir + 'lib/FreeBSD/64bit/libsndfile-64.so';
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{$else}
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PA_FileName := ordir + 'lib/FreeBSD/32bit/libportaudio-32.so';
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SF_FileName := ordir + 'lib/FreeBSD/32bit/libsndfile-32.so';
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{$endif}
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SoundFilename := ordir + 'sound/test.flac';
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{$ENDIF}
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{$IFDEF Darwin}
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{$IFDEF CPU32}
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opath := ordir;
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opath := copy(opath, 1, Pos('/UOS', opath) - 1);
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PA_FileName := opath + '/lib/Mac/32bit/LibPortaudio-32.dylib';
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SF_FileName := opath + '/lib/Mac/32bit/LibSndFile-32.dylib';
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SoundFilename := ordir + '/sound/test.flac';
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{$ENDIF}
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{$IFDEF CPU64}
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opath := ordir;
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opath := copy(opath, 1, Pos('/UOS', opath) - 1);
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PA_FileName := opath + '/lib/Mac/64bit/LibPortaudio-64.dylib';
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SF_FileName := opath + '/lib/Mac/64bit/LibSndFile-64.dylib';
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SoundFilename := ordir + '/sound/test.flac';
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{$ENDIF}
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{$ENDIF}
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{$if defined(CPUAMD64) and defined(linux) }
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// For Linux amd64, check libsndfile.so
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if (SF_FileName <> 'system') and (SF_FileName <> '') then
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if uos_TestLoadLibrary(PChar(SF_FileName)) = false then
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SF_FileName := SF_FileName + '.2';
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{$endif}
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// Load the libraries
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// function uos_loadlib(PortAudioFileName, SndFileFileName, Mpg123FileName, Mp4ffFileName, FaadFileName, opusfilefilename, libxmpfilename: PChar) : LongInt;
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res := uos_LoadLib(PChar(PA_FileName), PChar(SF_FileName), nil, nil, nil, nil, nil);
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writeln('Result of loading (if 0 => ok ) : ' + IntToStr(res));
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if res = 0 then
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begin
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PlayerIndex1 := 0;
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// Create a memory buffer from a audio file
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thebuffer := uos_File2Buffer(PChar(SoundFilename), 1, thebufferinfos, -1, -1);
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// You may store that buffer into ressource...
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// ... and when you get the buffer from ressource....
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uos_CreatePlayer(PlayerIndex1);
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// Add a input from memory buffer with custom parameters
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input1 := uos_AddFromMemoryBuffer(PlayerIndex1, thebuffer, thebufferinfos, -1, 1024);
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// add a Output into device with default parameters
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{$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency
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uos_AddIntoDevOut(PlayerIndex1, -1, 0,3, uos_inputgetSampleRate(PlayerIndex1,input1),
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uos_inputgetChannels(PlayerIndex1,input1) , 1, 1024, -1);
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{$else}
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uos_AddIntoDevOut(PlayerIndex1, -1, -1, uos_inputgetSampleRate(PlayerIndex1, input1),
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uos_inputgetChannels(PlayerIndex1, input1), 1, 1024, -1);
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{$endif}
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{ // Save to file
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uos_addIntoFile(PlayerIndex1, Pchar(ordir + 'testwav.wav'),
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uos_inputgetSampleRate(PlayerIndex1,input1),
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uos_inputgetChannels(PlayerIndex1,input1),1,1024,-1 ); //
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//}
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/////// everything is ready, here we are, lets play it...
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uos_Play(PlayerIndex1);
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sleep(2000);
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end;
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end;
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procedure TuosConsole.doRun;
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begin
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ConsolePlay;
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uos_free();
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Terminate;
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end;
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constructor TuosConsole.Create(TheOwner: TComponent);
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begin
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inherited Create(TheOwner);
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StopOnException := True;
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end;
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var
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Application: TUOSConsole;
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begin
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Application := TUOSConsole.Create(nil);
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Application.Title := 'Console Player from Buffer-Memory';
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Application.Run;
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Application.Free;
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end.
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begin
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end.
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