GuiGetFont fix.

This commit is contained in:
jussi
2024-02-22 01:10:22 +02:00
parent 178196b0ff
commit 04d2a7df47
8 changed files with 19 additions and 11 deletions

View File

@@ -1733,7 +1733,7 @@ function Raygui:new()
object.textEdit = false
object.defaultTexture = RL.GetTextureDefault()
object.defaultRect = Rect:new( 0, 0, 1, 1 ) -- For texture.
object.defaultFont = RL.GetFontDefault()
object.defaultFont = RL.GuiGetFont()
object.mouseOffset = Vec2:new()
object.view = Rect:new() -- Active if larger than 0. Then only controls in view will be updated and drawn.
object.tooltip = {
@@ -1788,7 +1788,7 @@ function Raygui:update()
if control.tooltip ~= nil then
self.tooltip.focused = i
if self.tooltip.timer < self.tooltip.delay then
self.tooltip.timer = self.tooltip.timer + RL.GetFrameTime()
else
@@ -1866,7 +1866,7 @@ function Raygui:drawTooltip()
view.width = screenSize.x
view.height = screenSize.y
end
RL.GuiDummyRec( tooltipRect:clampInside( view ), self.tooltip.text )
end