DrawTextBoxed fix.
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API.md
4
API.md
@@ -8023,7 +8023,7 @@ Draw multiple character (codepoint)
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---
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> mouseCharId, textOffset = RL.DrawTextBoxed(Font font, string text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, bool limitHeight )
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> mouseCharId, textOffset = RL.DrawTextBoxed(Font font, string text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, bool limitHeight, int|nil tabSize )
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Draw text using font inside rectangle limits.
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@@ -8031,7 +8031,7 @@ Draw text using font inside rectangle limits.
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---
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> mouseCharId, textOffset = RL.DrawTextBoxedEx( Font font, string text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, bool limitHeight, Vector2 textOffset )
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> mouseCharId, textOffset = RL.DrawTextBoxedEx( Font font, string text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, bool limitHeight, Vector2 textOffset, int|nil tabSize )
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Draw text using font inside rectangle limits. Return character id from mouse position (default 0).
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textOffset can be used to set start position inside rectangle. Usefull to pass from previous
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