Rest of mesh management functions.
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@@ -59,6 +59,8 @@ end
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function Vector3:set( x, y, z )
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if type( x ) == "table" then
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x, y, z = table.unpack( x )
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elseif type( x ) == "nil" then
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x, y, z = 0, 0, 0
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end
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self.x = x
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