Rest of mesh management functions.
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@@ -781,6 +781,10 @@ void luaRegister() {
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lua_register( L, "RL_DrawMesh", lmodelsDrawMesh );
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lua_register( L, "RL_DrawMeshInstanced", lmodelsDrawMeshInstanced );
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lua_register( L, "RL_SetMeshColor", lmodelsSetMeshColor );
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lua_register( L, "RL_ExportMesh", lmodelsExportMesh );
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lua_register( L, "RL_GetMeshBoundingBox", lmodelsGetMeshBoundingBox );
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lua_register( L, "RL_GenMeshTangents", lmodelsGenMeshTangents );
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lua_register( L, "RL_GenMeshBinormals", lmodelsGenMeshBinormals );
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/* Material. */
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lua_register( L, "RL_LoadMaterialDefault", lmodelsLoadMaterialDefault );
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lua_register( L, "RL_CreateMaterial", lmodelsCreateMaterial );
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@@ -1626,6 +1630,28 @@ void uluaPushRayCollision( lua_State *L, RayCollision rayCol ) {
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lua_setfield( L, -2, "normal" );
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}
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void uluaPushBoundingBox( lua_State *L, BoundingBox box ) {
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lua_createtable( L, 2, 0 );
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lua_createtable( L, 3, 0 );
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lua_pushnumber( L, box.min.x );
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lua_rawseti( L, -2, 1 );
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lua_pushnumber( L, box.min.y );
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lua_rawseti( L, -2, 2 );
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lua_pushnumber( L, box.min.z );
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lua_rawseti( L, -2, 3 );
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lua_rawseti( L, -2, 1 );
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lua_createtable( L, 3, 0 );
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lua_pushnumber( L, box.max.x );
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lua_rawseti( L, -2, 1 );
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lua_pushnumber( L, box.max.y );
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lua_rawseti( L, -2, 2 );
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lua_pushnumber( L, box.max.z );
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lua_rawseti( L, -2, 3 );
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lua_rawseti( L, -2, 2 );
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}
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int uluaGetTableLen( lua_State *L ) {
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int t = lua_gettop( L ), i = 0;
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lua_pushnil( L );
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105
src/models.c
105
src/models.c
@@ -1374,6 +1374,108 @@ int lmodelsSetMeshColor( lua_State *L ) {
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return 1;
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}
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/*
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> success = RL_ExportMesh( Mesh mesh, string fileName )
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Export mesh data to file, returns true on success
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- Failure return false
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- Success return true
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*/
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int lmodelsExportMesh( lua_State *L ) {
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if ( !lua_isnumber( L, -2 ) || !lua_isstring( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_ExportMesh( Mesh mesh, string fileName )" );
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lua_pushboolean( L, false );
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return 1;
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}
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size_t meshId = lua_tointeger( L, -2 );
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if ( !validMesh( meshId ) ) {
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lua_pushboolean( L, false );
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return 1;
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}
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lua_pushboolean( L, ExportMesh( *state->meshes[ meshId ], lua_tostring( L, -1 ) ) );
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return 1;
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}
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/*
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> boundingBox = RL_GetMeshBoundingBox( Mesh mesh )
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Compute mesh bounding box limits
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- Failure return false
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- Success return BoundingBox
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*/
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int lmodelsGetMeshBoundingBox( lua_State *L ) {
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if ( !lua_isnumber( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GetMeshBoundingBox( Mesh mesh )" );
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lua_pushboolean( L, false );
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return 1;
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}
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size_t meshId = lua_tointeger( L, -1 );
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if ( !validMesh( meshId ) ) {
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lua_pushboolean( L, false );
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return 1;
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}
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uluaPushBoundingBox( L, GetMeshBoundingBox( *state->meshes[ meshId ] ) );
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return 1;
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}
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/*
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> success = RL_GenMeshTangents( Mesh mesh )
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Compute mesh tangents
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- Failure return false
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- Success return true
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*/
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int lmodelsGenMeshTangents( lua_State *L ) {
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if ( !lua_isnumber( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GenMeshTangents( Mesh mesh )" );
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lua_pushboolean( L, false );
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return 1;
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}
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size_t meshId = lua_tointeger( L, -1 );
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if ( !validMesh( meshId ) ) {
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lua_pushboolean( L, false );
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return 1;
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}
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GenMeshTangents( state->meshes[ meshId ] );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_GenMeshBinormals( Mesh mesh )
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Compute mesh binormals
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- Failure return false
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- Success return true
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*/
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int lmodelsGenMeshBinormals( lua_State *L ) {
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if ( !lua_isnumber( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GenMeshBinormals( Mesh mesh )" );
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lua_pushboolean( L, false );
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return 1;
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}
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size_t meshId = lua_tointeger( L, -1 );
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if ( !validMesh( meshId ) ) {
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lua_pushboolean( L, false );
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return 1;
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}
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GenMeshBinormals( state->meshes[ meshId ] );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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## Models - Material
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*/
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@@ -1544,8 +1646,7 @@ int lmodelsSetMaterialTexture( lua_State *L ) {
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lua_pushboolean( L, false );
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return 1;
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}
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// SetMaterialTexture( state->materials[ lua_tointeger( L, -3 ) ], lua_tointeger( L, -2 ), *state->textures[ lua_tointeger( L, -1 ) ] );
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SetMaterialTexture( state->materials[ materialId ], lua_tointeger( L, -2 ), *texturesGetSourceTexture( texId ) );
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lua_pushboolean( L, true );
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