Rest of rlgl General render state functions.

This commit is contained in:
jussi
2023-06-05 20:51:09 +03:00
parent 8ade9eeb43
commit 0e77452a1b
7 changed files with 428 additions and 2 deletions

View File

@@ -44,10 +44,24 @@ int lrlglDisableDepthMask( lua_State *L );
int lrlglEnableBackfaceCulling( lua_State *L );
int lrlglDisableBackfaceCulling( lua_State *L );
int lrlglSetCullFace( lua_State *L );
int lrlglEnableScissorTest( lua_State *L );
int lrlglDisableScissorTest( lua_State *L );
int lrlglScissor( lua_State *L );
int lrlglEnableWireMode( lua_State *L );
int lrlglDisableWireMode( lua_State *L );
int lrlglSetLineWidth( lua_State *L );
int lrlglGetLineWidth( lua_State *L );
int lrlglEnableSmoothLines( lua_State *L );
int lrlglDisableSmoothLines( lua_State *L );
int lrlglEnableStereoRender( lua_State *L );
int lrlglDisableStereoRender( lua_State *L );
int lrlglIsStereoRenderEnabled( lua_State *L );
int lrlglClearColor( lua_State *L );
int lrlglClearScreenBuffers( lua_State *L );
int lrlglCheckErrors( lua_State *L );
int lrlglSetBlendMode( lua_State *L );
int lrlglSetBlendFactors( lua_State *L );
int lrlglSetBlendFactorsSeparate( lua_State *L );
/* Initialization functions */
int lrlglGetVersion( lua_State *L );
/* Render batch management */