v0.3.
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@@ -45,6 +45,8 @@ function init()
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RL_SetCameraMode( camera, CAMERA_FREE )
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calcNormal( tri )
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texture = RL_LoadTexture( RL_GetBasePath().."../resources/images/tile.png" )
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end
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local function checkCollisionPointTriangle( p, a, b, c, n )
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