Quaternion library.
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@@ -3712,11 +3712,13 @@ function RL.UnloadModel( model ) end
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function RL.GetModelBoundingBox( model ) end
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---Copies material to model material. (Model material is the material id in models.)
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---- Failure return false
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---- Success return true
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---@param model any
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---@param modelMaterial any
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---@param modelMaterialId integer
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---@param material any
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---@return any RL.SetModelMaterial
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function RL.SetModelMaterial( model, modelMaterial, material ) end
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---@return any success
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function RL.SetModelMaterial( model, modelMaterialId, material ) end
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---Set material for a mesh (Mesh and material on this model)
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---@param model any
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