RLGL line width functions.
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@@ -83,7 +83,7 @@ OpenGL style 4x4. Identity matrix example\n\n---\n" )
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apiFile:write( "\n> Color = { 255, 255, 255, 255 } or { r = 255, g = 255, b = 255, a = 255 }\n\
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{ r, g, b ,a }. Color type, RGBA (32bit)\n\n---\n" )
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apiFile:write( "\n> Rectangle = { 0.0, 0.0, 1.0, 1.0 } or { x = 0.0, y = 0.0, width = 1.0, height = 1.0 }\n\
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{ x, y, w ,h }. Rectangle type\n\n---\n" )
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{ x, y, width ,height }. Rectangle type\n\n---\n" )
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apiFile:write( "\n> Image = ImageId\n\
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int id. Image type (multiple pixel formats supported). NOTE: Data stored in CPU memory (RAM)\n\n---\n" )
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apiFile:write( "\n> Texture = TextureId\n\
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@@ -154,6 +154,7 @@ local sourceFiles = {
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"src/rmath.c",
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"src/rgui.c",
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"src/lights.c",
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"src/rlgl.c",
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}
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for _, src in ipairs( sourceFiles ) do
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