RLGL line width functions.

This commit is contained in:
jussi
2022-06-19 12:18:09 +03:00
parent 7b26e0aa68
commit 1529202e26
8 changed files with 84 additions and 7 deletions

View File

@@ -2763,7 +2763,7 @@ int lcoreSetCamera3DUp( lua_State *L ) {
}
/*
> success = RL_SetCamera3DFovy( camera3D camera, Vector3 fovy )
> success = RL_SetCamera3DFovy( camera3D camera, float fovy )
Set camera field-of-view apperture in Y ( degrees ) in perspective, used as near plane width in orthographic
@@ -2772,7 +2772,7 @@ Set camera field-of-view apperture in Y ( degrees ) in perspective, used as near
*/
int lcoreSetCamera3DFovy( lua_State *L ) {
if ( !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetCamera3DFovy( camera3D camera, Vector3 fovy )" );
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetCamera3DFovy( camera3D camera, float fovy )" );
lua_pushboolean( L, false );
return 1;
}

View File

@@ -10,6 +10,7 @@
#include "rmath.h"
#include "rgui.h"
#include "lights.h"
#include "lrlgl.h"
static void assignGlobalInt( int value, const char *name ) {
lua_State *L = state->luaState;
@@ -1257,6 +1258,10 @@ void luaRegister() {
/* Basics. */
lua_register( L, "RL_CreateLight", llightsCreateLight );
lua_register( L, "RL_UpdateLightValues", llightsUpdateLightValues );
/* RLGL */
/* General render state. */
lua_register( L, "RL_rlSetLineWidth", lrlglSetLineWidth );
lua_register( L, "RL_rlGetLineWidth", lrlglGetLineWidth );
}
/* Lua util functions. */

View File

@@ -1284,11 +1284,12 @@ int lmodelsDrawMesh( lua_State *L ) {
return 1;
}
/* TODO Not testet. */
/* TODO Untested. */
/*
> success = RL_DrawMeshInstanced( Mesh mesh, Material material, Matrix{} transforms, int instances )
Draw multiple mesh instances with material and different transforms
Note! Untested.
- Failure return false
- Success return true

41
src/rlgl.c Normal file
View File

@@ -0,0 +1,41 @@
#include "main.h"
#include "state.h"
#include "lua_core.h"
#include "lrlgl.h"
/*
## RLGL - General render state
*/
/*
> success = RL_rlSetLineWidth( float width )
Set the line drawing width
- Failure return false
- Success return true
*/
int lrlglSetLineWidth( lua_State *L ) {
if ( !lua_isnumber( L, -1 ) ) {
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_rlSetLineWidth( float width )" );
lua_pushboolean( L, false );
return 1;
}
rlSetLineWidth( lua_tonumber( L, -1 ) );
lua_pushboolean( L, true );
return 1;
}
/*
> width = RL_rlGetLineWidth()
Get the line drawing width
- Success return float
*/
int lrlglGetLineWidth( lua_State *L ) {
lua_pushnumber( L, rlGetLineWidth() );
return 1;
}