RLGL line width functions.
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@@ -2763,7 +2763,7 @@ int lcoreSetCamera3DUp( lua_State *L ) {
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}
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/*
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> success = RL_SetCamera3DFovy( camera3D camera, Vector3 fovy )
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> success = RL_SetCamera3DFovy( camera3D camera, float fovy )
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Set camera field-of-view apperture in Y ( degrees ) in perspective, used as near plane width in orthographic
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@@ -2772,7 +2772,7 @@ Set camera field-of-view apperture in Y ( degrees ) in perspective, used as near
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*/
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int lcoreSetCamera3DFovy( lua_State *L ) {
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if ( !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetCamera3DFovy( camera3D camera, Vector3 fovy )" );
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetCamera3DFovy( camera3D camera, float fovy )" );
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lua_pushboolean( L, false );
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return 1;
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}
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