RLGL line width functions.
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@@ -1284,11 +1284,12 @@ int lmodelsDrawMesh( lua_State *L ) {
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return 1;
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}
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/* TODO Not testet. */
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/* TODO Untested. */
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/*
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> success = RL_DrawMeshInstanced( Mesh mesh, Material material, Matrix{} transforms, int instances )
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Draw multiple mesh instances with material and different transforms
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Note! Untested.
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- Failure return false
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- Success return true
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