GuiScrollBar.
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@@ -1475,7 +1475,7 @@ static const char **GuiTextSplit(const char *text, char delimiter, int *count, i
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static Vector3 ConvertHSVtoRGB(Vector3 hsv); // Convert color data from HSV to RGB
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static Vector3 ConvertRGBtoHSV(Vector3 rgb); // Convert color data from RGB to HSV
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static int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue); // Scroll bar control, used by GuiScrollPanel()
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int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue); // Scroll bar control, used by GuiScrollPanel()
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static void GuiTooltip(Rectangle controlRec); // Draw tooltip using control rec position
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static Color GuiFade(Color color, float alpha); // Fade color by an alpha factor
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@@ -5137,7 +5137,7 @@ static Vector3 ConvertHSVtoRGB(Vector3 hsv)
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}
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// Scroll bar control (used by GuiScrollPanel())
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static int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue)
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int GuiScrollBar(Rectangle bounds, int value, int minValue, int maxValue)
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{
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GuiState state = guiState;
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