Support for different platforms. Platform_desktop_sdl.

This commit is contained in:
jussi
2023-11-23 00:00:49 +02:00
parent 85a48cf093
commit 1ab9722875
20 changed files with 775 additions and 733 deletions

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@@ -1,20 +1,5 @@
#pragma once
enum EventType {
EVENT_WINDOW_SIZE,
EVENT_WINDOW_MAXIMIZE,
EVENT_WINDOW_ICONYFY,
EVENT_WINDOW_FOCUS,
EVENT_WINDOW_DROP,
EVENT_KEY,
EVENT_CHAR,
EVENT_MOUSE_BUTTON,
EVENT_MOUSE_CURSOR_POS,
EVENT_MOUSE_SCROLL,
EVENT_CURSOR_ENTER,
EVENT_JOYSTICK
};
enum BufferType {
BUFFER_UNSIGNED_CHAR,
BUFFER_UNSIGNED_SHORT,
@@ -32,6 +17,13 @@ typedef struct {
void *data;
} Buffer;
/* Global assing functions. */
void assignGlobalInt( int value, const char *name );
void assignGlobalFloat( float value, const char *name );
void assignGlobalDouble( double value, const char *name );
void assignGlobalColor( Color color, const char *name );
void assingGlobalFunction( const char *name, int ( *functionPtr )( lua_State* ) );
bool luaInit( int argn, const char **argc );
int luaTraceback( lua_State *L );
bool luaCallMain();

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@@ -13,8 +13,13 @@
#include <stdint.h>
#include "glad.h"
#include "glfw3.h"
#include "glfw3native.h"
#ifdef PLATFORM_DESKTOP
#include "glfw3.h"
#include "glfw3native.h"
#elif PLATFORM_DESKTOP_SDL
#include <SDL.h>
#endif
#ifdef SHARED
#include <raylib.h>

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@@ -0,0 +1,16 @@
#pragma once
enum EventType {
GLFW_WINDOW_SIZE_EVENT,
GLFW_WINDOW_MAXIMIZE_EVENT,
GLFW_WINDOW_ICONYFY_EVENT,
GLFW_WINDOW_FOCUS_EVENT,
GLFW_WINDOW_DROP_EVENT,
GLFW_KEY_EVENT,
GLFW_CHAR_EVENT,
GLFW_MOUSE_BUTTON_EVENT,
GLFW_MOUSE_CURSOR_POS_EVENT,
GLFW_MOUSE_SCROLL_EVENT,
GLFW_CURSOR_ENTER_EVENT,
GLFW_JOYSTICK_EVENT
};

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@@ -0,0 +1,8 @@
#pragma once
// #include "SDL.h"
enum EventType {
SDL_WINDOW_EVENT,
SDL_KEYBOARD_EVENT
};

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@@ -13,7 +13,9 @@ typedef struct {
Font defaultFont;
Material defaultMaterial;
int *RLGLcurrentShaderLocs;
/* Raylib GLFW input callback events. */
/* Events. */
/* GLFW events. */
#ifdef PLATFORM_DESKTOP
/* Window events. */
GLFWwindowsizefun raylibWindowSizeCallback;
GLFWwindowmaximizefun raylibWindowMaximizeCallback;
@@ -28,6 +30,9 @@ typedef struct {
GLFWscrollfun raylibMouseScrollCallback;
GLFWcursorenterfun raylibCursorEnterCallback;
GLFWjoystickfun raylibJoystickCallback;
// #elif PLATFORM_DESKTOP_SDL
#endif
} State;
extern State *state;