Platform specific API documentation generation.
This commit is contained in:
469
API.md
469
API.md
@@ -257,89 +257,7 @@ Data buffer for C primitive types. Type should be one of the Buffer types.
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---
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## Events
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Content of event table received by RL.event.
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### Window events
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---
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> { type: RL.EVENT_WINDOW_SIZE, int width, int height }
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WindowSize Callback, runs when window is resized.
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---
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> { type RL.EVENT_WINDOW_MAXIMIZE, int maximized }
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Window Maximize Callback, runs when window is maximized.
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---
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> { type RL.EVENT_WINDOW_ICONYFY, int iconified }
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WindowIconify Callback, runs when window is minimized/restored.
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---
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> { type RL.EVENT_WINDOW_FOCUS, int focused }
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WindowFocus Callback, runs when window get/lose focus.
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---
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> { type RL.EVENT_WINDOW_DROP, int count, string{} paths }
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Window Drop Callback, runs when drop files into window.
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---
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### Input events
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---
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> { type: RL.EVENT_KEY, int key, int scancode, int action, int mods }
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Keyboard Callback, runs on key pressed.
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---
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> { type RL.EVENT_CHAR, int key }
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Char Key Callback, runs on key pressed (get char value).
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---
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> { type RL.EVENT_MOUSE_BUTTON, int button, int action, int mods }
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Mouse Button Callback, runs on mouse button pressed.
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---
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> { type RL.EVENT_MOUSE_CURSOR_POS, number x, number y }
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Cursor Position Callback, runs on mouse move.
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---
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> { type RL.EVENT_MOUSE_SCROLL, number xoffset, number yoffset }
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Srolling Callback, runs on mouse wheel.
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---
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> { type RL.EVENT_CURSOR_ENTER, int enter }
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Cursor Enter Callback, cursor enters client area.
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---
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> { type RL.EVENT_JOYSTICK, int jid, int event }
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.
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---
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## Globals - ConfigFlags
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## Defines - System/Window config flags
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> FLAG_VSYNC_HINT = 64
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Set to try enabling V-Sync on GPU
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@@ -431,7 +349,7 @@ Set to try enabling interlaced video format (for V3D)
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---
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## Globals - TraceLogLevel
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## Defines - Trace log level
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> LOG_ALL = 0
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Display all logs
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@@ -481,7 +399,7 @@ Disable logging
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---
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## Globals - KeyboardKey
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## Defines - Keyboard keys (US keyboard layout)
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> KEY_NULL = 0
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Key: NULL, used for no key pressed
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@@ -1143,7 +1061,7 @@ Key: Android volume down button
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---
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## Globals - MouseButtons
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## Defines - Mouse buttons
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> MOUSE_BUTTON_LEFT = 0
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Mouse button left
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@@ -1187,7 +1105,7 @@ Mouse button back (advanced mouse device)
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---
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## Globals - MouseCursor
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## Defines - Mouse cursor
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> MOUSE_CURSOR_DEFAULT = 0
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Default pointer shape
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@@ -1255,7 +1173,7 @@ The operation-not-allowed shape
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---
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## Globals - GamepadButtons
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## Defines - Gamepad buttons
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> GAMEPAD_BUTTON_UNKNOWN = 0
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Unknown button, just for error checking
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@@ -1365,7 +1283,7 @@ Gamepad joystick pressed button right
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---
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## Globals - GamepadAxis
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## Defines - Gamepad axis
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> GAMEPAD_AXIS_LEFT_X = 0
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Gamepad left stick X axis
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@@ -1403,7 +1321,7 @@ Gamepad back trigger right, pressure level: [1..-1]
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---
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## Globals - MapTypes
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## Defines - Material map index
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> MATERIAL_MAP_ALBEDO = 0
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Albedo material (same as: MATERIAL_MAP_DIFFUSE)
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@@ -1483,7 +1401,7 @@ Specular material (same as: MATERIAL_MAP_METALNESS)
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---
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## Globals - ShaderLocationIndex
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## Defines - Shader location index
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> SHADER_LOC_VERTEX_POSITION = 0
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Shader location: vertex attribute: position
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@@ -1653,7 +1571,7 @@ Shader location: sampler2d texture: specular (same as: SHADER_LOC_MAP_METALNESS)
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---
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## Globals - ShaderUniformDataType
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## Defines - Shader uniform data type
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> SHADER_UNIFORM_FLOAT = 0
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Shader uniform type: float
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@@ -1709,7 +1627,7 @@ Shader uniform type: sampler2d
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---
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## Globals - ShaderAttributeDataTypes
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## Defines - Shader attribute data types
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> SHADER_ATTRIB_FLOAT = 0
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Shader attribute type: float
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@@ -1735,7 +1653,7 @@ Shader attribute type: vec4 (4 float)
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---
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## Globals - PixelFormats
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## Defines - Pixel formats
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> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1
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8 bit per pixel (no alpha)
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@@ -1863,7 +1781,7 @@ Shader attribute type: vec4 (4 float)
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---
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## Globals - TextureFilters
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## Defines - Texture parameters: filter mode
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> TEXTURE_FILTER_POINT = 0
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No filter, just pixel approximation
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@@ -1901,7 +1819,7 @@ Anisotropic filtering 16x
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---
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## Globals - TextureWrap
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## Defines - Texture parameters: wrap mode
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> TEXTURE_WRAP_REPEAT = 0
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Repeats texture in tiled mode
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@@ -1927,7 +1845,7 @@ Mirrors and clamps to border the texture in tiled mode
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---
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## Globals - CubemapLayout
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## Defines - Cubemap layouts
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> CUBEMAP_LAYOUT_AUTO_DETECT = 0
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Automatically detect layout type
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@@ -1965,7 +1883,7 @@ Layout is defined by a panorama image (equirrectangular map)
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---
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## Globals - FontType
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## Defines - Font type, defines generation method
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> FONT_DEFAULT = 0
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Default font generation, anti-aliased
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@@ -1985,7 +1903,7 @@ SDF font generation, requires external shader
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---
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## Globals - BlendModes
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## Defines - Color blending modes (pre-defined)
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> BLEND_ALPHA = 0
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Blend textures considering alpha (default)
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@@ -2035,7 +1953,7 @@ Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFa
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---
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## Globals - Gesture
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## Defines - Gesture
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> GESTURE_NONE = 0
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No gesture
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@@ -2103,7 +2021,7 @@ Pinch out gesture
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---
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## Globals - CameraMode
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## Defines - Camera system modes
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> CAMERA_CUSTOM = 0
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Custom camera
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@@ -2135,7 +2053,7 @@ Third person camera
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---
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## Globals - CameraProjections
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## Defines - Camera projection
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> CAMERA_PERSPECTIVE = 0
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Perspective projection
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@@ -2149,7 +2067,7 @@ Orthographic projection
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---
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## Globals - N-patchLayout
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## Defines - N-patch layout
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> NPATCH_NINE_PATCH = 0
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Npatch layout: 3x3 tiles
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@@ -2169,7 +2087,7 @@ Npatch layout: 3x1 tiles
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---
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## Globals - Colors
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## Defines - Colors
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LIGHTGRAY = { 200, 200, 200, 255 }
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Light Gray
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@@ -2327,7 +2245,7 @@ My own White (raylib logo)
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---
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## Globals - Math
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## Defines - Math
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> PI = 3.1415927410126
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Pi
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@@ -2347,7 +2265,7 @@ Radians to degrees
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---
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## Globals - GuiControlState
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## Defines - Gui control state
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> STATE_NORMAL = 0
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---
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@@ -2365,7 +2283,7 @@ Radians to degrees
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---
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## Globals - GuiControlTextAlignment
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## Defines - Gui control text alignment
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> TEXT_ALIGN_LEFT = 0
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---
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@@ -2379,7 +2297,7 @@ Radians to degrees
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---
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## Globals - GuiControlTextAlignmentVertical
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## Defines - Gui control text alignment vertical
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> TEXT_ALIGN_TOP = 0
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---
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@@ -2393,7 +2311,7 @@ Radians to degrees
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---
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## Globals - GuiControlTextWrapMode
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## Defines - Gui control text wrap mode
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> TEXT_WRAP_NONE = 0
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---
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@@ -2407,7 +2325,7 @@ Radians to degrees
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---
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## Globals - GuiControl
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## Defines - Gui controls
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> DEFAULT = 0
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---
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@@ -2483,7 +2401,7 @@ Uses: BUTTON, VALUEBOX
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---
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## Globals - GuiControlProperty
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## Defines - Gui base properties for every control
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> BORDER_COLOR_NORMAL = 0
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---
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@@ -2545,7 +2463,7 @@ Uses: BUTTON, VALUEBOX
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---
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## Globals - GuiDefaultProperty
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## Defines - Gui extended properties depend on control
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> TEXT_SIZE = 16
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Text size (glyphs max height)
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@@ -2589,7 +2507,7 @@ Text wrap-mode inside text bounds
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---
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## Globals - GuiToggleProperty
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## Defines - Gui Toggle/ToggleGroup
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> GROUP_PADDING = 16
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ToggleGroup separation between toggles
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@@ -2597,7 +2515,7 @@ ToggleGroup separation between toggles
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---
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## Globals - GuiSliderProperty
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## Defines - Gui Slider/SliderBar
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> SLIDER_WIDTH = 16
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Slider size of internal bar
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@@ -2611,7 +2529,7 @@ Slider/SliderBar internal bar padding
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---
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## Globals - GuiProgressBarProperty
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## Defines - Gui ProgressBar
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> PROGRESS_PADDING = 16
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ProgressBar internal padding
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@@ -2619,7 +2537,7 @@ ProgressBar internal padding
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---
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## Globals - GuiScrollBarProperty
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## Defines - Gui ScrollBar
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> ARROWS_SIZE = 16
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---
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@@ -2647,7 +2565,7 @@ ProgressBar internal padding
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---
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## Globals - GuiCheckBoxProperty
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## Defines - Gui CheckBox
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> CHECK_PADDING = 16
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CheckBox internal check padding
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@@ -2655,7 +2573,7 @@ CheckBox internal check padding
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---
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## Globals - GuiComboBoxProperty
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## Defines - Gui ComboBox
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> COMBO_BUTTON_WIDTH = 16
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ComboBox right button width
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@@ -2669,7 +2587,7 @@ ComboBox button separation
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---
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## Globals - GuiDropdownBoxProperty
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## Defines - Gui DropdownBox
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> ARROW_PADDING = 16
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DropdownBox arrow separation from border and items
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@@ -2683,7 +2601,7 @@ DropdownBox items separation
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---
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## Globals - TextBox/TextBoxMulti/ValueBox/Spinner
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## Defines - Gui TextBox/TextBoxMulti/ValueBox/Spinner
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> TEXT_READONLY = 16
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TextBox in read-only mode: 0-text editable, 1-text no-editable
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@@ -2691,7 +2609,7 @@ TextBox in read-only mode: 0-text editable, 1-text no-editable
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---
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## Globals - GuiSpinnerProperty
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## Defines - Gui Spinner
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> SPIN_BUTTON_WIDTH = 16
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Spinner left/right buttons width
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@@ -2705,7 +2623,7 @@ Spinner buttons separation
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---
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## Globals - GuiListViewProperty
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## Defines - Gui ListView
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> LIST_ITEMS_HEIGHT = 16
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ListView items height
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@@ -2731,7 +2649,7 @@ ListView scrollbar side (0-left, 1-right)
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---
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## Globals - GuiColorPickerProperty
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## Defines - Gui ColorPicker
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> COLOR_SELECTOR_SIZE = 16
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---
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@@ -2761,7 +2679,7 @@ ColorPicker right hue bar selector overflow
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---
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## Globals - LightType
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## Defines - Light type
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> LIGHT_DIRECTIONAL = 0
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Directional light
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@@ -2775,7 +2693,7 @@ Point light
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---
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## Globals - RLGL
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## Defines - RLGL Default internal render batch elements limits
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> RL_DEFAULT_BATCH_BUFFER_ELEMENTS = 8192
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Default internal render batch elements limits
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@@ -2801,7 +2719,7 @@ Maximum number of textures units that can be activated on batch drawing (SetShad
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---
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## Globals - RLGL
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## Defines - RLGL Internal Matrix stack
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> RL_MAX_MATRIX_STACK_SIZE = 32
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Maximum size of internal Matrix stack
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@@ -2809,7 +2727,7 @@ Maximum size of internal Matrix stack
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---
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## Globals - RLGL
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## Defines - RLGL Shader limits
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> RL_MAX_SHADER_LOCATIONS = 32
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Maximum number of shader locations supported
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@@ -2817,7 +2735,7 @@ Maximum number of shader locations supported
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---
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## Globals - RLGL
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## Defines - RLGL Projection matrix culling
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> RL_CULL_DISTANCE_NEAR = 0.01
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Default projection matrix near cull distance
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@@ -2831,7 +2749,7 @@ Default projection matrix far cull distance
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---
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## Globals - RLGL
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## Defines - RLGL Texture parameters
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> RL_TEXTURE_WRAP_S = 10242
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GL_TEXTURE_WRAP_S
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@@ -2929,7 +2847,7 @@ GL_MIRROR_CLAMP_EXT
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---
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## Globals - RLGL
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## Defines - RLGL Matrix modes (equivalent to OpenGL)
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> RL_MODELVIEW = 5888
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GL_MODELVIEW
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@@ -2949,7 +2867,7 @@ GL_TEXTURE
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---
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## Globals - RLGL
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## Defines - RLGL Primitive assembly draw modes
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> RL_LINES = 1
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GL_LINES
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@@ -2969,7 +2887,7 @@ GL_QUADS
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---
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## Globals - RLGL
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## Defines - RLGL GL equivalent data types
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> RL_UNSIGNED_BYTE = 5121
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GL_UNSIGNED_BYTE
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@@ -2983,7 +2901,7 @@ GL_FLOAT
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---
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## Globals - RLGL
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## Defines - RLGL GL buffer usage hint
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> RL_STREAM_DRAW = 35040
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GL_STREAM_DRAW
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@@ -3039,7 +2957,7 @@ GL_DYNAMIC_COPY
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---
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## Globals - RLGL
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## Defines - RLGL Shader type
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> RL_FRAGMENT_SHADER = 35632
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GL_FRAGMENT_SHADER
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@@ -3059,7 +2977,7 @@ GL_COMPUTE_SHADER
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---
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## Globals - RLGL
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## Defines - RLGL GlVersion
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> RL_ZERO = 0
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GL_ZERO
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@@ -3151,7 +3069,7 @@ GL_ONE_MINUS_CONSTANT_ALPHA
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---
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## Globals - RLGL
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## Defines - RLGL GL blending functions/equations
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> RL_FUNC_ADD = 32774
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GL_FUNC_ADD
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@@ -3231,7 +3149,7 @@ GL_BLEND_COLOR
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---
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## Globals - RLGL
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## Defines - RLGL GlVersion
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> RL_OPENGL_11 = 1
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|
||||
OpenGL 1.1
|
||||
@@ -3263,7 +3181,7 @@ OpenGL ES 2.0 (GLSL 100)
|
||||
---
|
||||
|
||||
|
||||
## Globals - RLGL
|
||||
## Defines - RLGL Framebuffer attachment type
|
||||
> RL_ATTACHMENT_COLOR_CHANNEL0 = 0
|
||||
|
||||
Framebuffer attachment type: color 0
|
||||
@@ -3325,7 +3243,7 @@ Framebuffer attachment type: stencil
|
||||
---
|
||||
|
||||
|
||||
## Globals - RLGL
|
||||
## Defines - RLGL Framebuffer texture attachment type
|
||||
> RL_ATTACHMENT_CUBEMAP_POSITIVE_X = 0
|
||||
|
||||
Framebuffer texture attachment type: cubemap, +X side
|
||||
@@ -3375,7 +3293,7 @@ Framebuffer texture attachment type: renderbuffer
|
||||
---
|
||||
|
||||
|
||||
## Globals - RLGL
|
||||
## Defines - RLGL CullMode
|
||||
> RL_CULL_FACE_FRONT = 0
|
||||
|
||||
---
|
||||
@@ -3385,7 +3303,7 @@ Framebuffer texture attachment type: renderbuffer
|
||||
---
|
||||
|
||||
|
||||
## Globals - OpenGL
|
||||
## Defines - OpenGL
|
||||
> GL_COLOR_BUFFER_BIT = 16384
|
||||
|
||||
---
|
||||
@@ -3407,7 +3325,7 @@ Framebuffer texture attachment type: renderbuffer
|
||||
---
|
||||
|
||||
|
||||
## Globals - CBuffer
|
||||
## Defines - CBuffer Data types
|
||||
> BUFFER_UNSIGNED_CHAR = 0
|
||||
|
||||
C type unsigned char
|
||||
@@ -3457,6 +3375,145 @@ C type double
|
||||
---
|
||||
|
||||
|
||||
## Defines - Keyboard keys (US keyboard layout)
|
||||
> GLFW_KEY_UNKNOWN = -1
|
||||
|
||||
Key: Unknown
|
||||
|
||||
---
|
||||
|
||||
|
||||
## Defines - GLFW API tokens.
|
||||
> GLFW_RELEASE = 0
|
||||
|
||||
The key or mouse button was released
|
||||
|
||||
---
|
||||
|
||||
> GLFW_PRESS = 1
|
||||
|
||||
The key or mouse button was pressed
|
||||
|
||||
---
|
||||
|
||||
> GLFW_REPEAT = 2
|
||||
|
||||
The key was held down until it repeated
|
||||
|
||||
---
|
||||
|
||||
> GLFW_CONNECTED = 262145
|
||||
|
||||
Joystick connected
|
||||
|
||||
---
|
||||
|
||||
> GLFW_DISCONNECTED = 262146
|
||||
|
||||
Joystick disconnected
|
||||
|
||||
---
|
||||
|
||||
|
||||
## Defines - GLFW Window Events.
|
||||
> GLFW_WINDOW_SIZE_EVENT = 0
|
||||
|
||||
GLFW event window size changed
|
||||
|
||||
---
|
||||
|
||||
> GLFW_WINDOW_MAXIMIZE_EVENT = 1
|
||||
|
||||
GLFW event window maximize
|
||||
|
||||
---
|
||||
|
||||
> GLFW_WINDOW_ICONYFY_EVENT = 2
|
||||
|
||||
GLFW event window iconify
|
||||
|
||||
---
|
||||
|
||||
> GLFW_WINDOW_FOCUS_EVENT = 3
|
||||
|
||||
GLFW event window focus
|
||||
|
||||
---
|
||||
|
||||
> GLFW_WINDOW_DROP_EVENT = 4
|
||||
|
||||
GLFW event window drop
|
||||
|
||||
---
|
||||
|
||||
|
||||
## Defines - GLFW Input Events.
|
||||
> GLFW_KEY_EVENT = 5
|
||||
|
||||
GLFW event keyboard key
|
||||
|
||||
---
|
||||
|
||||
> GLFW_CHAR_EVENT = 6
|
||||
|
||||
GLFW event Unicode character
|
||||
|
||||
---
|
||||
|
||||
> GLFW_MOUSE_BUTTON_EVENT = 7
|
||||
|
||||
GLFW event mouse button
|
||||
|
||||
---
|
||||
|
||||
> GLFW_MOUSE_CURSOR_POS_EVENT = 8
|
||||
|
||||
GLFW event cursor position
|
||||
|
||||
---
|
||||
|
||||
> GLFW_MOUSE_SCROLL_EVENT = 9
|
||||
|
||||
GLFW event mouse scroll
|
||||
|
||||
---
|
||||
|
||||
> GLFW_CURSOR_ENTER_EVENT = 10
|
||||
|
||||
GLFW event cursor enter/leave
|
||||
|
||||
---
|
||||
|
||||
> GLFW_JOYSTICK_EVENT = 11
|
||||
|
||||
GLFW event joystick
|
||||
|
||||
---
|
||||
|
||||
|
||||
## Defines - GLFW Pen Tablet Events. NOTE! Experimental. Needs glfw PR https://github.com/glfw/glfw/pull/1445.
|
||||
|
||||
assignGlobalInt = nil
|
||||
|
||||
// GLFW event pen tablet data
|
||||
|
||||
---
|
||||
|
||||
|
||||
assignGlobalInt = nil
|
||||
|
||||
// GLFW event pen tablet cursor
|
||||
|
||||
---
|
||||
|
||||
|
||||
assignGlobalInt = nil
|
||||
|
||||
// GLFW event pen tablet proximity
|
||||
|
||||
---
|
||||
|
||||
|
||||
## Core - Window-related functions
|
||||
|
||||
---
|
||||
@@ -9682,7 +9739,7 @@ Set eyes view offsets matrices for stereo rendering
|
||||
> RL.glBlitFramebuffer( RenderTexture srcTex, RenderTexture dstTex, Rectangle srcRect, Rectangle dstRect, int mask, int filter )
|
||||
|
||||
Copy a block of pixels from one framebuffer object to another.
|
||||
Use -1 RenderTexture for window framebuffer.
|
||||
Use -1 RenderTexture for window framebuffer
|
||||
|
||||
---
|
||||
|
||||
@@ -9921,3 +9978,129 @@ Ease elastic in out
|
||||
- Success return float
|
||||
|
||||
---
|
||||
|
||||
## GLFW Core - Input-related functions: keyboard
|
||||
|
||||
---
|
||||
|
||||
> keyName = RL.GetKeyName( int key, int scancode )
|
||||
|
||||
This function returns the name of the specified printable key, encoded as UTF-8.
|
||||
If the key is KEY_UNKNOWN, the scancode is used to identify the key,
|
||||
otherwise the scancode is ignored. If you specify a non-printable key,
|
||||
or KEY_UNKNOWN and a scancode that maps to a non-printable key,
|
||||
this function returns nil but does not emit an error.
|
||||
|
||||
- Success return string or nil
|
||||
|
||||
---
|
||||
|
||||
> scancode = RL.GetKeyScancode( int key )
|
||||
|
||||
This function returns the platform-specific scancode of the specified key.
|
||||
If the key is KEY_UNKNOWN or does not exist on the keyboard this method will return -1.
|
||||
|
||||
- Success return int
|
||||
|
||||
---
|
||||
|
||||
## Window events
|
||||
|
||||
---
|
||||
|
||||
> GLFWwindowsizeEvent = { int type, int width, int height }
|
||||
|
||||
Called when the window is resized. Type GLFW_WINDOW_SIZE_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWwindowmaximizeEvent = { int type, int maximized }
|
||||
|
||||
Called when the window is maximized or restored. Type GLFW_WINDOW_MAXIMIZE_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWwindowiconifyEvent = { int type, int iconified }
|
||||
|
||||
Called when the window is iconified or restored. Type GLFW_WINDOW_ICONYFY_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWwindowfocusEvent = { int type, int focused }
|
||||
|
||||
Called when the window gains or loses input focus. Type GLFW_WINDOW_FOCUS_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWdropEvent = { int type, int count, string{} paths }
|
||||
|
||||
Called when files are dropped to the window. Type GLFW_WINDOW_DROP_EVENT
|
||||
|
||||
---
|
||||
|
||||
## Input events
|
||||
|
||||
---
|
||||
|
||||
> GLFWkeyEvent = { int type, int key, int scancode, int action, int mods }
|
||||
|
||||
Called when a physical key is pressed or released or when it repeats. Type GLFW_KEY_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWcharEvent = { int type, int key }
|
||||
|
||||
Unicode code points for key events that would have led to regular text input and generally behaves as a standard text field on that platform. Type GLFW_CHAR_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWmousebuttonEvent = { int type, int button, int action, int mods }
|
||||
|
||||
Called when a mouse button is pressed or released. Type GLFW_MOUSE_BUTTON_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWcursorposEvent = { int type, float x, float y }
|
||||
|
||||
Called when the cursor moves over the window. Type GLFW_MOUSE_CURSOR_POS_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWscrollEvent = { int type, float xoffset, float yoffset }
|
||||
|
||||
Called when the user scrolls, whether with a mouse wheel or touchpad gesture. Type GLFW_MOUSE_SCROLL_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWcursorenterEvent = { int type, int enter }
|
||||
|
||||
Called when the cursor enters or leaves the content area of a window. Type GLFW_CURSOR_ENTER_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWjoystickEvent = { int type, int jid, int event }
|
||||
|
||||
Called when a joystick is connected or disconnected. Type GLFW_JOYSTICK_EVENT
|
||||
|
||||
---
|
||||
|
||||
> GLFWpentabletdataEvent = { int type, float x, float y, float z, float pressure, float pitch, float yaw, float roll }
|
||||
|
||||
Called when the pen tablet data is updated. Type GLFW_PEN_TABLET_DATA_EVENT
|
||||
NOTE! Experimental. Needs glfw PR https://github.com/glfw/glfw/pull/1445
|
||||
|
||||
---
|
||||
|
||||
> GLFWpentabletcursorEvent = { int type, int identifier }
|
||||
|
||||
Called when the pen tablet cursor has changed. Type GLFW_PEN_TABLET_CURSOR_EVENT
|
||||
NOTE! Experimental. Needs glfw PR https://github.com/glfw/glfw/pull/1445
|
||||
|
||||
---
|
||||
|
||||
> GLFWpentabletproximityEvent = { int type, int proxState }
|
||||
|
||||
Called when the pen tablet proximity has changed. Type GLFW_PEN_TABLET_PROXIMITY_EVENT
|
||||
NOTE! Experimental. Needs glfw PR https://github.com/glfw/glfw/pull/1445
|
||||
|
||||
---
|
||||
|
||||
Reference in New Issue
Block a user