Documentation, heightmap example and custom begin and end draw.
This commit is contained in:
22
src/core.c
22
src/core.c
@@ -494,6 +494,28 @@ int lcoreClearBackground( lua_State *L ) {
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return 1;
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}
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/*
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> RL_BeginDrawing()
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Setup canvas ( framebuffer ) to start drawing
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*/
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int lcoreBeginDrawing( lua_State *L ) {
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BeginDrawing();
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return 1;
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}
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/*
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> RL_EndDrawing()
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End canvas drawing and swap buffers ( double buffering )
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*/
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int lcoreEndDrawing( lua_State *L ) {
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EndDrawing();
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return 1;
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}
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/*
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> success = RL_BeginBlendMode( int mode )
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@@ -228,6 +228,10 @@ bool luaCallMain() {
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/* If web, set path to resources folder. */
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#ifdef EMSCRIPTEN
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sprintf( path, "resources/main.lua" );
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/* Alternatively look for main. Could be precompiled binary file. */
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if ( !FileExists( path ) ) {
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sprintf( path, "resources/main" );
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}
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#else
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sprintf( path, "%smain.lua", state->exePath );
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/* Alternatively look for main. Could be precompiled binary file. */
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@@ -347,6 +351,8 @@ void luaRegister() {
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lua_register( L, "RL_IsCursorOnScreen", lcoreIsCursorOnScreen );
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/* Drawing. */
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lua_register( L, "RL_ClearBackground", lcoreClearBackground );
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lua_register( L, "RL_BeginDrawing", lcoreBeginDrawing );
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lua_register( L, "RL_EndDrawing", lcoreEndDrawing );
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lua_register( L, "RL_BeginBlendMode", lcoreBeginBlendMode );
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lua_register( L, "RL_EndBlendMode", lcoreEndBlendMode );
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lua_register( L, "RL_BeginScissorMode", lcoreBeginScissorMode );
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11
src/models.c
11
src/models.c
@@ -939,7 +939,14 @@ int lmodelsGenMeshHeightmap( lua_State *L ) {
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}
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Vector3 size = uluaGetVector3( L );
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lua_pop( L, 1 );
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Image *heightmap = state->images[ lua_tointeger( L, -1 ) ];
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size_t imageId = lua_tointeger( L, -1 );
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if ( !validImage( imageId ) ) {
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lua_pushboolean( L, false );
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return 1;
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}
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Image *heightmap = state->images[ imageId ];
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int i = 0;
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for ( i = 0; i < state->meshCount; i++ ) {
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@@ -1112,7 +1119,7 @@ int lmodelsDrawMesh( lua_State *L ) {
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return 1;
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}
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/* TODO Needs shader to work. Test it when we have shaders. */
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/* TODO Not testet. */
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/*
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> success = RL_DrawMeshInstanced( Mesh mesh, Material material, Matrix{} transforms, int instances )
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