Screen-space related functions for 3DCamera.
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@@ -128,3 +128,7 @@ int lcoreGetGestureDragVector( lua_State *L );
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int lcoreGetGestureDragAngle( lua_State *L );
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int lcoreGetGesturePinchVector( lua_State *L );
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int lcoreGetGesturePinchAngle( lua_State *L );
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/* Screen-space. */
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int lcoreGetMouseRay( lua_State *L );
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int lcoreGetCameraMatrix( lua_State *L );
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int lcoreGetWorldToScreen( lua_State *L );
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