Material getter and get/set for parameters.
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@@ -77,7 +77,6 @@ function RL.init()
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},
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}
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material = RL.CreateMaterial( materialData )
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matrix = RL.MatrixMultiply( RL.MatrixIdentity(), RL.MatrixTranslate( { -4, 0, -4 } ) )
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end
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