Camera3D lib. New camera3D functions.
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13
changelog
13
changelog
@@ -8,6 +8,7 @@ KEY CHANGES:
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- CHANGED: Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
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- REVISED: How Lua argumets are handled. Now uluaGet*Index functions can take stack index(positive only).
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Also using positive stack indexing.
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- ADDED: Camera3D Lua lib.
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Detailed changes:
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- FIXED: uluaGetRay was looking for integers instead of tables.
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@@ -36,6 +37,18 @@ Detailed changes:
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- CHANGED: DrawTriangleFan no longer require pointsCount
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- CHANGED: DrawTriangleStrip no longer require pointsCount
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- FIXED: LoadShaderFromMemory
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- ADDED: GetCamera3DForward
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- ADDED: GetCamera3DUpNormalized
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- ADDED: GetCamera3DRight
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- ADDED: Camera3DMoveForward
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- ADDED: Camera3DMoveUp
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- ADDED: Camera3DMoveRight
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- ADDED: Camera3DMoveToTarget
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- ADDED: Camera3DYaw
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- ADDED: Camera3DPitch
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- ADDED: Camera3DRoll
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- ADDED: GetCamera3DViewMatrix
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- ADDED: GetCamera3DProjectionMatrix
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------------------------------------------------------------------------
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Release: ReiLua version 0.4.0 Using Raylib 4.2
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