Camera3D lib. New camera3D functions.

This commit is contained in:
jussi
2023-04-10 23:52:13 +03:00
parent 6938cdbaed
commit 3445d935d6
11 changed files with 1142 additions and 21 deletions

View File

@@ -8,6 +8,7 @@ KEY CHANGES:
- CHANGED: Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
- REVISED: How Lua argumets are handled. Now uluaGet*Index functions can take stack index(positive only).
Also using positive stack indexing.
- ADDED: Camera3D Lua lib.
Detailed changes:
- FIXED: uluaGetRay was looking for integers instead of tables.
@@ -36,6 +37,18 @@ Detailed changes:
- CHANGED: DrawTriangleFan no longer require pointsCount
- CHANGED: DrawTriangleStrip no longer require pointsCount
- FIXED: LoadShaderFromMemory
- ADDED: GetCamera3DForward
- ADDED: GetCamera3DUpNormalized
- ADDED: GetCamera3DRight
- ADDED: Camera3DMoveForward
- ADDED: Camera3DMoveUp
- ADDED: Camera3DMoveRight
- ADDED: Camera3DMoveToTarget
- ADDED: Camera3DYaw
- ADDED: Camera3DPitch
- ADDED: Camera3DRoll
- ADDED: GetCamera3DViewMatrix
- ADDED: GetCamera3DProjectionMatrix
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Release: ReiLua version 0.4.0 Using Raylib 4.2