Texture update functions.

This commit is contained in:
jussi
2022-05-25 23:17:13 +03:00
parent 06f9940682
commit 3aec701f80
5 changed files with 339 additions and 200 deletions

View File

@@ -651,18 +651,13 @@ void luaRegister() {
lua_register( L, "RL_GetCollisionRec", lshapesGetCollisionRec );
/* Textures. */
/* File. */
/* Image Loading. */
lua_register( L, "RL_LoadImage", ltexturesLoadImage );
lua_register( L, "RL_LoadImageFromTexture", ltexturesLoadImageFromTexture );
lua_register( L, "RL_LoadImageFromScreen", ltexturesLoadImageFromScreen );
lua_register( L, "RL_UnloadImage", ltexturesUnloadImage );
lua_register( L, "RL_ExportImage", ltexturesExportImage );
lua_register( L, "RL_ExportImageAsCode", ltexturesExportImageAsCode );
lua_register( L, "RL_LoadTexture", ltexturesLoadTexture );
lua_register( L, "RL_LoadTextureFromImage", ltexturesLoadTextureFromImage );
lua_register( L, "RL_UnloadTexture", ltexturesUnloadTexture );
lua_register( L, "RL_LoadRenderTexture", ltexturesLoadRenderTexture );
lua_register( L, "RL_UnloadRenderTexture", ltexturesUnloadRenderTexture );
/* Image Generation. */
lua_register( L, "RL_GenImageColor", ltexturesGenImageColor );
lua_register( L, "RL_GenImageGradientV", ltexturesGenImageGradientV );
@@ -714,6 +709,14 @@ void luaRegister() {
lua_register( L, "RL_GetImageSize", ltexturesGetImageSize );
lua_register( L, "RL_GetImageMipmaps", ltexturesGetImageMipmaps );
lua_register( L, "RL_GetImageFormat", ltexturesGetImageFormat );
/* Texture Loading. */
lua_register( L, "RL_LoadTexture", ltexturesLoadTexture );
lua_register( L, "RL_LoadTextureFromImage", ltexturesLoadTextureFromImage );
lua_register( L, "RL_UnloadTexture", ltexturesUnloadTexture );
lua_register( L, "RL_LoadRenderTexture", ltexturesLoadRenderTexture );
lua_register( L, "RL_UnloadRenderTexture", ltexturesUnloadRenderTexture );
lua_register( L, "RL_UpdateTexture", ltexturesUpdateTexture );
lua_register( L, "RL_UpdateTextureRec", ltexturesUpdateTextureRec );
/* Texture Drawing. */
lua_register( L, "RL_DrawTexture", ltexturesDrawTexture );
lua_register( L, "RL_DrawTextureRec", ltexturesDrawTextureRec );