OpenGL Stencil management functions.
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@@ -104,3 +104,4 @@ void uluaPushAutomationEvent( lua_State* L, AutomationEvent event );
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void uluaPushAutomationEventList( lua_State* L, AutomationEventList eventList );
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/* Utils. */
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int uluaGetTableLen( lua_State* L, int index );
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bool uluaIsNil( lua_State* L, int index );
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