LoadBufferFromString, LoadWaveFromMemory and LoadMusicStreamFromMemory.

This commit is contained in:
jussi
2024-01-24 19:14:30 +02:00
parent 7460a16cae
commit 3b3d0ad32e
12 changed files with 113 additions and 3 deletions

25
API.md
View File

@@ -5061,6 +5061,15 @@ Read buffer data from binary file
---
> buffer = RL.LoadBufferFromString( string buffer )
Read buffer data from string
- Failure return nil
- Success return Buffer
---
> RL.UnloadBuffer( Buffer buffer )
Unload buffer data
@@ -7434,6 +7443,14 @@ Load wave data from file
---
> wave = RL.LoadWaveFromMemory( string fileType, Buffer data )
Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
- Success return Wave
---
> isReady = RL.IsWaveReady( Wave wave )
Checks if wave data is ready
@@ -7586,6 +7603,14 @@ Load music stream from file
---
> music = RL.LoadMusicStreamFromMemory( string fileType, Buffer data )
Load music stream from data
- Success return Music
---
> isReady = RL.IsMusicReady( Music music )
Checks if a music stream is ready