LoadBufferFromString, LoadWaveFromMemory and LoadMusicStreamFromMemory.
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25
API.md
25
API.md
@@ -5061,6 +5061,15 @@ Read buffer data from binary file
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---
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> buffer = RL.LoadBufferFromString( string buffer )
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Read buffer data from string
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- Failure return nil
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- Success return Buffer
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---
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> RL.UnloadBuffer( Buffer buffer )
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Unload buffer data
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@@ -7434,6 +7443,14 @@ Load wave data from file
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---
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> wave = RL.LoadWaveFromMemory( string fileType, Buffer data )
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Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
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- Success return Wave
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---
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> isReady = RL.IsWaveReady( Wave wave )
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Checks if wave data is ready
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@@ -7586,6 +7603,14 @@ Load music stream from file
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---
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> music = RL.LoadMusicStreamFromMemory( string fileType, Buffer data )
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Load music stream from data
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- Success return Music
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---
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> isReady = RL.IsMusicReady( Music music )
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Checks if a music stream is ready
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