Bitwise functions now use 64 bit integers.

This commit is contained in:
jussi
2025-01-17 13:11:03 +02:00
parent 6ddaea56a5
commit 3cccee885e
3 changed files with 22 additions and 21 deletions

View File

@@ -33,6 +33,7 @@ DETAILED CHANGES:
- ADDED: SwapBufferEndianness.
- ADDED: Reference lib.
- ADDED: BUFFER_UNSIGNED_LONG and BUFFER_LONG.
- FIXED: Bitwise functions now use 64 bit integers.
------------------------------------------------------------------------
Release: ReiLua version 0.8.0 Using Raylib 5.0 and Forked Raygui 4.0

View File

@@ -171,7 +171,7 @@ function utillib.randomFloat( min, max )
end
function utillib.printBin( v )
for i = 31, 0, -1 do
for i = 63, 0, -1 do
if RL.BitGet( v, i ) then
io.write( "1" )
else

View File

@@ -16,8 +16,8 @@ Equivalent to a & b in C
- Success return int
*/
int lbitAnd( lua_State* L ) {
int a = luaL_checkinteger( L, 1 );
int b = luaL_checkinteger( L, 2 );
uint64_t a = luaL_checkinteger( L, 1 );
uint64_t b = luaL_checkinteger( L, 2 );
lua_pushinteger( L, a & b );
@@ -32,8 +32,8 @@ Equivalent to a | b in C
- Success return int
*/
int lbitOr( lua_State* L ) {
int a = luaL_checkinteger( L, 1 );
int b = luaL_checkinteger( L, 2 );
uint64_t a = luaL_checkinteger( L, 1 );
uint64_t b = luaL_checkinteger( L, 2 );
lua_pushinteger( L, a | b );
@@ -48,8 +48,8 @@ Equivalent to a ^ b in C
- Success return int
*/
int lbitXor( lua_State* L ) {
int a = luaL_checkinteger( L, 1 );
int b = luaL_checkinteger( L, 2 );
uint64_t a = luaL_checkinteger( L, 1 );
uint64_t b = luaL_checkinteger( L, 2 );
lua_pushinteger( L, a ^ b );
@@ -64,7 +64,7 @@ Equivalent to ~v in C
- Success return int
*/
int lbitNot( lua_State* L ) {
int v = luaL_checkinteger( L, 1 );
uint64_t v = luaL_checkinteger( L, 1 );
lua_pushinteger( L, ~v );
@@ -79,8 +79,8 @@ Equivalent to v << n in C
- Success return int
*/
int lbitShiftLeft( lua_State* L ) {
int v = luaL_checkinteger( L, 1 );
int n = luaL_checkinteger( L, 2 );
uint64_t v = luaL_checkinteger( L, 1 );
uint64_t n = luaL_checkinteger( L, 2 );
lua_pushinteger( L, v << n );
@@ -95,8 +95,8 @@ Equivalent to v >> n in C
- Success return int
*/
int lbitShiftRight( lua_State* L ) {
int v = luaL_checkinteger( L, 1 );
int n = luaL_checkinteger( L, 2 );
uint64_t v = luaL_checkinteger( L, 1 );
uint64_t n = luaL_checkinteger( L, 2 );
lua_pushinteger( L, v >> n );
@@ -111,11 +111,11 @@ Set bit in index i to state b in value v
- Success return int
*/
int lbitSet( lua_State* L ) {
int v = luaL_checkinteger( L, 1 );
int i = luaL_checkinteger( L, 2 );
uint64_t v = luaL_checkinteger( L, 1 );
uint64_t i = luaL_checkinteger( L, 2 );
bool b = uluaGetBoolean( L, 3 );
lua_pushinteger( L, b ? v | 1 << i : v & ~( 1 << i ) );
lua_pushinteger( L, b ? v | 1UL << i : v & ~( 1UL << i ) );
return 1;
}
@@ -128,10 +128,10 @@ Get bit in index i from value v
- Success return bool
*/
int lbitGet( lua_State* L ) {
int v = luaL_checkinteger( L, 1 );
int i = luaL_checkinteger( L, 2 );
uint64_t v = luaL_checkinteger( L, 1 );
uint64_t i = luaL_checkinteger( L, 2 );
lua_pushboolean( L, 0 < ( v & ( 1 << i ) ) );
lua_pushboolean( L, 0UL < ( v & ( 1UL << i ) ) );
return 1;
}
@@ -144,10 +144,10 @@ Toggle bit in index i in value v
- Success return int
*/
int lbitToggle( lua_State* L ) {
int v = luaL_checkinteger( L, 1 );
int i = luaL_checkinteger( L, 2 );
uint64_t v = luaL_checkinteger( L, 1 );
uint64_t i = luaL_checkinteger( L, 2 );
lua_pushinteger( L, v ^ 1 << i );
lua_pushinteger( L, v ^ 1UL << i );
return 1;
}