Window events.

This commit is contained in:
jussi
2023-08-18 15:01:58 +03:00
parent c911ba0431
commit 3fc07a02d5
9 changed files with 861 additions and 1112 deletions

View File

@@ -17,9 +17,9 @@ KEY CHANGES:
- ADDED: rlgl Framebuffer management (fbo) functions
- ADDED: rlgl Framebuffer state functions
- ADDED: rlgl Textures management functions
- ADDED: Texture and RenderTexture can be given as tables
- ADDED: Camera2D and Camera3D can be given as tables
- ADDED: Camera2D and Camera3D can be given as tables
- ADDED: Texture and RenderTexture can be referenced as tables
- ADDED: Camera2D and Camera3D can be referenced as tables
- ADDED: Camera2D and Camera3D can be referenced as tables
- ADDED: rlgl New defines
- ADDED: rlgl Textures state functions
- ADDED: rlgl Some Render batch management functions
@@ -33,6 +33,7 @@ KEY CHANGES:
- ADDED: rlgl Vertex buffers state.
- ADDED: rlgl Shader state.
- ADDED: RL.event function with input events.
- ADDED: Window events.
Detailed changes:
- FIXED: uluaGetRay was looking for integers instead of tables
@@ -96,6 +97,7 @@ Detailed changes:
- ADDED: GetTextureId
- ADDED: ImageDrawCircleLines
- ADDED: ImageBlurGaussian
- ADDED: Values for API.md
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Release: ReiLua version 0.4.0 Using Raylib 4.2