Stencil reflection example.
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@@ -7588,6 +7588,13 @@ function RL.rlSetMatrixProjectionStereo( right, left ) end
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---@return any RL.rlSetMatrixViewOffsetStereo
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function RL.rlSetMatrixViewOffsetStereo( right, left ) end
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-- OpenGL - Rendering
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---Clear buffers to preset values
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---@param mask integer
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---@return any RL.glClear
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function RL.glClear( mask ) end
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-- OpenGL - Frame Buffers
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---Copy a block of pixels from one framebuffer object to another.
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