Stencil reflection example.
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@@ -2298,6 +2298,8 @@ void luaRegister() {
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assingGlobalFunction( "rlSetMatrixViewOffsetStereo", lrlglSetMatrixViewOffsetStereo );
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/* OpenGL */
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/* Rendering. */
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assingGlobalFunction( "glClear", lglClear );
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/* Frame Buffers. */
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assingGlobalFunction( "glBlitFramebuffer", lglBlitFramebuffer );
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/* State Management. */
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