Initial switch to raylib 5.5.

This commit is contained in:
jussi
2024-11-20 18:23:42 +02:00
parent cf2c2eb05b
commit 479726a5e4
21 changed files with 1698 additions and 469 deletions

View File

@@ -72,7 +72,7 @@ int lcoreEndScissorMode( lua_State* L );
/* Shader management functions. */
int lcoreLoadShader( lua_State* L );
int lcoreLoadShaderFromMemory( lua_State* L );
int lcoreIsShaderReady( lua_State* L );
int lcoreIsShaderValid( lua_State* L );
int lcoreGetShaderId( lua_State* L );
int lcoreGetShaderLocation( lua_State* L );
int lcoreGetShaderLocationAttrib( lua_State* L );
@@ -84,13 +84,14 @@ int lcoreSetShaderValue( lua_State* L );
int lcoreSetShaderValueV( lua_State* L );
int lcoreUnloadShader( lua_State* L );
/* Screen-space-related functions. */
int lcoreGetMouseRay( lua_State* L );
int lcoreGetCameraMatrix( lua_State* L );
int lcoreGetCameraMatrix2D( lua_State* L );
int lcoreGetScreenToWorldRay( lua_State* L );
int lcoreGetScreenToWorldRayEx( lua_State* L );
int lcoreGetWorldToScreen( lua_State* L );
int lcoreGetWorldToScreenEx( lua_State* L );
int lcoreGetWorldToScreen2D( lua_State* L );
int lcoreGetScreenToWorld2D( lua_State* L );
int lcoreGetCameraMatrix( lua_State* L );
int lcoreGetCameraMatrix2D( lua_State* L );
/* Timing-related functions. */
int lcoreSetTargetFPS( lua_State* L );
int lcoreGetFrameTime( lua_State* L );