Add build scripts and Windows icon/resources
Added: - build_dev.bat / build_dev.sh - Development build scripts - build_release.bat / build_release.sh - Release build scripts with embedding - icon.ico - Default Windows icon for executable - resources.rc - Windows resource file for icon and exe metadata - BUILD_SCRIPTS.md - Complete documentation for build scripts Features: - Automated development builds (no embedding, fast iteration) - Automated release builds (with Lua and asset embedding) - Interactive verification and cleanup - Custom icon and version info in Windows executables - Cross-platform scripts (Windows .bat and Unix .sh) - Safety checks and helpful messages The build scripts provide one-command building for both development and release workflows, with clear instructions and progress feedback.
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resources.rc
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30
resources.rc
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IDI_ICON1 ICON "icon.ico"
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1 VERSIONINFO
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FILEVERSION 1,0,0,0
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PRODUCTVERSION 1,0,0,0
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FILEFLAGSMASK 0x3fL
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FILEFLAGS 0x0L
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "Reilua and Indrajith K L"
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VALUE "FileDescription", "Made using ReiLua"
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VALUE "FileVersion", "1.0.0.0"
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VALUE "InternalName", "ReiLua"
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VALUE "LegalCopyright", "Copyright (C) ReiLua and Indrajith K L, 2025"
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VALUE "OriginalFilename", "ReiLua.exe"
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VALUE "ProductName", "My Awesome Game"
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VALUE "ProductVersion", "1.0.0.0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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