Moved to raylib 4.2.0. Renamed some directory functions to raylib 4.2.0 conventions. Removed GenMeshBinormals and GetRayCollisionModel. Sound and music pan.
This commit is contained in:
@@ -38,7 +38,6 @@ int lmodelsSetMeshColor( lua_State *L );
|
||||
int lmodelsExportMesh( lua_State *L );
|
||||
int lmodelsGetMeshBoundingBox( lua_State *L );
|
||||
int lmodelsGenMeshTangents( lua_State *L );
|
||||
int lmodelsGenMeshBinormals( lua_State *L );
|
||||
/* Material. */
|
||||
int lmodelsLoadMaterialDefault( lua_State *L );
|
||||
int lmodelsCreateMaterial( lua_State *L );
|
||||
@@ -71,7 +70,6 @@ int lmodelsCheckCollisionBoxes( lua_State *L );
|
||||
int lmodelsCheckCollisionBoxSphere( lua_State *L );
|
||||
int lmodelsGetRayCollisionSphere( lua_State *L );
|
||||
int lmodelsGetRayCollisionBox( lua_State *L );
|
||||
int lmodelsGetRayCollisionModel( lua_State *L );
|
||||
int lmodelsGetRayCollisionMesh( lua_State *L );
|
||||
int lmodelsGetRayCollisionTriangle( lua_State *L );
|
||||
int lmodelsGetRayCollisionQuad( lua_State *L );
|
||||
|
||||
Reference in New Issue
Block a user