Moved to raylib 4.2.0. Renamed some directory functions to raylib 4.2.0 conventions. Removed GenMeshBinormals and GetRayCollisionModel. Sound and music pan.
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@@ -529,9 +529,6 @@ bool luaInit() {
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luaRegister();
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defineGlobals();
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// SetConfigFlags( FLAG_VSYNC_HINT );
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// SetWindowState( FLAG_VSYNC_HINT );
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return luaCallMain();
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}
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@@ -546,7 +543,7 @@ int luaTraceback( lua_State *L ) {
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lua_getfield( L, -1, "traceback" );
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if ( !lua_isfunction( L, -1 ) ) {
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lua_pop(L, 2);
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lua_pop( L, 2 );
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return 1;
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}
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@@ -623,11 +620,6 @@ void luaCallProcess() {
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return;
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}
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}
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// else {
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// TraceLog( LOG_WARNING, "%s", "No Lua process found!" );
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// state->run = false;
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// return;
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// }
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lua_pop( L, -1 );
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}
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@@ -649,11 +641,6 @@ void luaCallDraw() {
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EndDrawing();
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}
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// else {
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// TraceLog( LOG_WARNING, "%s", "No Lua render found!" );
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// state->run = false;
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// return;
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// }
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lua_pop( L, -1 );
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}
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@@ -742,10 +729,10 @@ void luaRegister() {
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lua_register( L, "RL_GetDirectoryPath", lcoreGetDirectoryPath );
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lua_register( L, "RL_GetPrevDirectoryPath", lcoreGetPrevDirectoryPath );
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lua_register( L, "RL_GetWorkingDirectory", lcoreGetWorkingDirectory );
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lua_register( L, "RL_GetDirectoryFiles", lcoreGetDirectoryFiles );
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lua_register( L, "RL_LoadDirectoryFiles", lcoreLoadDirectoryFiles );
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lua_register( L, "RL_ChangeDirectory", lcoreChangeDirectory );
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lua_register( L, "RL_IsFileDropped", lcoreIsFileDropped );
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lua_register( L, "RL_GetDroppedFiles", lcoreGetDroppedFiles );
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lua_register( L, "RL_LoadDroppedFiles", lcoreLoadDroppedFiles );
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lua_register( L, "RL_GetFileModTime", lcoreGetFileModTime );
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/* Camera2D. */
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lua_register( L, "RL_CreateCamera2D", lcoreCreateCamera2D );
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@@ -1014,7 +1001,6 @@ void luaRegister() {
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lua_register( L, "RL_ExportMesh", lmodelsExportMesh );
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lua_register( L, "RL_GetMeshBoundingBox", lmodelsGetMeshBoundingBox );
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lua_register( L, "RL_GenMeshTangents", lmodelsGenMeshTangents );
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lua_register( L, "RL_GenMeshBinormals", lmodelsGenMeshBinormals );
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/* Material. */
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lua_register( L, "RL_LoadMaterialDefault", lmodelsLoadMaterialDefault );
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lua_register( L, "RL_CreateMaterial", lmodelsCreateMaterial );
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@@ -1047,7 +1033,6 @@ void luaRegister() {
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lua_register( L, "RL_CheckCollisionBoxSphere", lmodelsCheckCollisionBoxSphere );
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lua_register( L, "RL_GetRayCollisionSphere", lmodelsGetRayCollisionSphere );
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lua_register( L, "RL_GetRayCollisionBox", lmodelsGetRayCollisionBox );
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lua_register( L, "RL_GetRayCollisionModel", lmodelsGetRayCollisionModel );
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lua_register( L, "RL_GetRayCollisionMesh", lmodelsGetRayCollisionMesh );
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lua_register( L, "RL_GetRayCollisionTriangle", lmodelsGetRayCollisionTriangle );
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lua_register( L, "RL_GetRayCollisionQuad", lmodelsGetRayCollisionQuad );
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@@ -1089,6 +1074,7 @@ void luaRegister() {
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lua_register( L, "RL_IsSoundPlaying", laudioIsSoundPlaying );
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lua_register( L, "RL_SetSoundVolume", laudioSetSoundVolume );
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lua_register( L, "RL_SetSoundPitch", laudioSetSoundPitch );
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lua_register( L, "RL_SetSoundPan", laudioSetSoundPan );
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lua_register( L, "RL_WaveFormat", laudioWaveFormat );
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lua_register( L, "RL_WaveCopy", laudioWaveCopy );
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lua_register( L, "RL_WaveCrop", laudioWaveCrop );
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@@ -1101,6 +1087,7 @@ void luaRegister() {
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lua_register( L, "RL_ResumeMusicStream", laudioResumeMusicStream );
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lua_register( L, "RL_SetMusicVolume", laudioSetMusicVolume );
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lua_register( L, "RL_SetMusicPitch", laudioSetMusicPitch );
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lua_register( L, "RL_SetMusicPan", laudioSetMusicPan );
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lua_register( L, "RL_GetMusicTimeLength", laudioGetMusicTimeLength );
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lua_register( L, "RL_GetMusicTimePlayed", laudioGetMusicTimePlayed );
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