Rest of shapes draw functions.
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@@ -23,7 +23,7 @@ function init()
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RL_SetCamera3DPosition( camera, { 0, 2, 4 } )
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RL_SetCamera3DTarget( camera, { 0, 0, 0 } )
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RL_SetCamera3DUp( camera, { 0, 1, 0 } )
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RL_SetCamera3DMode( camera, CAMERA_FREE )
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RL_SetCameraMode( camera, CAMERA_FREE )
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material = RL_CreateMaterial( {
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maps = {
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