Rest of shapes draw functions.
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@@ -2140,7 +2140,6 @@ int lmodelsUpdateModelAnimation( lua_State *L ) {
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lua_pushboolean( L, false );
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return 1;
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}
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UpdateModelAnimation( *state->models[ modelId ], state->animations[ animId ]->animations[ lua_tointeger( L, -2 ) ], frame );
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lua_pushboolean( L, true );
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