Rest of shapes draw functions.
This commit is contained in:
740
src/shapes.c
740
src/shapes.c
@@ -1,11 +1,42 @@
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#include "main.h"
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#include "shapes.h"
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#include "lua_core.h"
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#include "textures.h"
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/*
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## Shapes - Drawing
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*/
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/*
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> success = RL_SetShapesTexture( Texture2D texture, Rectangle source )
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Set texture and rectangle to be used on shapes drawing
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NOTE: It can be useful when using basic shapes and one single font,
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defining a font char white rectangle would allow drawing everything in a single draw call
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- Failure return false
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- Success return true
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*/
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int lshapesSetShapesTexture( lua_State *L ) {
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if ( !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_SetShapesTexture( Texture2D texture, Rectangle source )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Rectangle source = uluaGetRectangle( L );
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lua_pop( L, 1 );
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size_t texId = lua_tointeger( L, -1 );
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if ( !validSourceTexture( texId ) ) {
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lua_pushboolean( L, false );
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return 1;
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}
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SetShapesTexture( *texturesGetSourceTexture( texId ), source );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawPixel( Vector2 pos, Color color )
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@@ -58,6 +89,133 @@ int lshapesDrawLine( lua_State *L ) {
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return 1;
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}
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/*
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> success = RL_DrawLineBezier( Vector2 startPos, Vector2 endPos, float thickness, Color color )
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Draw a line using cubic-bezier curves in-out
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- Failure return false
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- Success return true
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*/
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int lshapesDrawLineBezier( lua_State *L ) {
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if ( !lua_istable( L, -4 ) || !lua_istable( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawLineBezier( Vector2 startPos, Vector2 endPos, float thickness, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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float thickness = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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Vector2 endPos = uluaGetVector2( L );
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lua_pop( L, 1 );
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Vector2 startPos = uluaGetVector2( L );
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DrawLineBezier( startPos, endPos, thickness, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawLineBezier( Vector2 startPos, Vector2 endPos, Vector2 controlPos, float thickness, Color color )
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Draw line using quadratic bezier curves with a control point
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- Failure return false
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- Success return true
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*/
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int lshapesDrawLineBezierQuad( lua_State *L ) {
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if ( !lua_istable( L, -5 ) || !lua_istable( L, -4 ) || !lua_istable( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawLineBezier( Vector2 startPos, Vector2 endPos, Vector2 controlPos, float thickness, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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float thickness = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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Vector2 controlPos = uluaGetVector2( L );
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lua_pop( L, 1 );
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Vector2 endPos = uluaGetVector2( L );
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lua_pop( L, 1 );
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Vector2 startPos = uluaGetVector2( L );
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DrawLineBezierQuad( startPos, endPos, controlPos, thickness, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawLineBezierCubic( Vector2 startPos, Vector2 endPos, Vector2 startControlPos, Vector2 endControlPos, float thickness, Color color )
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Draw line using quadratic bezier curves with a control point
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- Failure return false
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- Success return true
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*/
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int lshapesDrawLineBezierCubic( lua_State *L ) {
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if ( !lua_istable( L, -6 ) || !lua_istable( L, -5 ) || !lua_istable( L, -4 ) ||
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!lua_istable( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawLineBezierCubic( Vector2 startPos, Vector2 endPos, Vector2 startControlPos, Vector2 endControlPos, float thickness, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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float thickness = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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Vector2 endControlPos = uluaGetVector2( L );
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lua_pop( L, 1 );
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Vector2 startControlPos = uluaGetVector2( L );
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lua_pop( L, 1 );
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Vector2 endPos = uluaGetVector2( L );
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lua_pop( L, 1 );
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Vector2 startPos = uluaGetVector2( L );
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DrawLineBezierCubic( startPos, endPos, startControlPos, endControlPos, thickness, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawLineStrip( Vector2 points{}, int pointsCount, Color color )
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Draw lines sequence
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- Failure return false
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- Success return true
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*/
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int lshapesDrawLineStrip( lua_State *L ) {
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if ( !lua_istable( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawLineStrip( Vector2 points{}, int pointsCount, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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int pointsCount = lua_tointeger( L, -1 );
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lua_pop( L, 1 );
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Vector2 points[ pointsCount ];
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int t = lua_gettop( L );
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int i = 0;
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lua_pushnil( L );
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while ( lua_next( L, t ) != 0 ) {
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points[i] = uluaGetVector2( L );
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i++;
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lua_pop( L, 1 );
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}
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DrawLineStrip( points, pointsCount, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawCircle( Vector2 center, float radius, Color color )
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@@ -84,6 +242,100 @@ int lshapesDrawCircle( lua_State *L ) {
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return 1;
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}
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/*
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> success = RL_DrawCircleSector( Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color )
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Draw a piece of a circle
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- Failure return false
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- Success return true
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*/
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int lshapesDrawCircleSector( lua_State *L ) {
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if ( !lua_istable( L, -6 ) || !lua_isnumber( L, -5 ) || !lua_isnumber( L, -4 ) ||
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!lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawCircleSector( Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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int segments = lua_tointeger( L, -1 );
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lua_pop( L, 1 );
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float endAngle = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float startAngle = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float radius = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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Vector2 center = uluaGetVector2( L );
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DrawCircleSector( center, radius, startAngle, endAngle, segments, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawCircleSectorLines( Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color )
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Draw circle sector outline
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- Failure return false
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- Success return true
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*/
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int lshapesDrawCircleSectorLines( lua_State *L ) {
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if ( !lua_istable( L, -6 ) || !lua_isnumber( L, -5 ) || !lua_isnumber( L, -4 ) ||
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!lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawCircleSectorLines( Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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int segments = lua_tointeger( L, -1 );
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lua_pop( L, 1 );
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float endAngle = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float startAngle = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float radius = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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Vector2 center = uluaGetVector2( L );
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DrawCircleSectorLines( center, radius, startAngle, endAngle, segments, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawCircleGradient( Vector2 center, float radius, Color color1, Color color2 )
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Draw a gradient-filled circle
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- Failure return false
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- Success return true
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*/
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int lshapesDrawCircleGradient( lua_State *L ) {
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if ( !lua_istable( L, -4 ) || !lua_isnumber( L, -3 ) || !lua_istable( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawCircleGradient( Vector2 center, float radius, Color color1, Color color2 )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color2 = uluaGetColor( L );
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lua_pop( L, 1 );
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Color color1 = uluaGetColor( L );
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lua_pop( L, 1 );
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float radius = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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Vector2 center = uluaGetVector2( L );
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DrawCircleGradient( center.x, center.y, radius, color1, color2 );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawCircleLines( Vector2 center, float radius, Color color )
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@@ -110,6 +362,132 @@ int lshapesDrawCircleLines( lua_State *L ) {
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return 1;
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}
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/*
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> success = RL_DrawEllipse( Vector2 center, float radiusH, float radiusV, Color color )
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Draw ellipse
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- Failure return false
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- Success return true
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*/
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int lshapesDrawEllipse( lua_State *L ) {
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if ( !lua_istable( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawEllipse( Vector2 center, float radiusH, float radiusV, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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float radiusV = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float radiusH = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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Vector2 center = uluaGetVector2( L );
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DrawEllipse( center.x, center.y, radiusH, radiusV, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawEllipseLines( Vector2 center, float radiusH, float radiusV, Color color )
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Draw ellipse outline
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- Failure return false
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- Success return true
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*/
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int lshapesDrawEllipseLines( lua_State *L ) {
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if ( !lua_istable( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawEllipseLines( Vector2 center, float radiusH, float radiusV, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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float radiusV = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float radiusH = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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Vector2 center = uluaGetVector2( L );
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DrawEllipseLines( center.x, center.y, radiusH, radiusV, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawRing( Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color )
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Draw ring
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- Failure return false
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- Success return true
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*/
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int lshapesDrawRing( lua_State *L ) {
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if ( !lua_istable( L, -7 ) || !lua_istable( L, -6 ) || !lua_isnumber( L, -5 ) || !lua_isnumber( L, -4 ) ||
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!lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawRing( Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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int segments = lua_tointeger( L, -1 );
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lua_pop( L, 1 );
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float endAngle = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float startAngle = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float outerRadius = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float innerRadius = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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Vector2 center = uluaGetVector2( L );
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DrawRing( center, innerRadius, outerRadius, startAngle, endAngle, segments, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawRingLines( Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color )
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Draw ring outline
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- Failure return false
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- Success return true
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*/
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int lshapesDrawRingLines( lua_State *L ) {
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if ( !lua_istable( L, -7 ) || !lua_istable( L, -6 ) || !lua_isnumber( L, -5 ) || !lua_isnumber( L, -4 ) ||
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!lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawRingLines( Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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int segments = lua_tointeger( L, -1 );
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lua_pop( L, 1 );
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float endAngle = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float startAngle = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float outerRadius = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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float innerRadius = lua_tonumber( L, -1 );
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lua_pop( L, 1 );
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Vector2 center = uluaGetVector2( L );
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DrawRingLines( center, innerRadius, outerRadius, startAngle, endAngle, segments, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawRectangle( Rectangle rec, Color color )
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@@ -124,12 +502,9 @@ int lshapesDrawRectangle( lua_State *L ) {
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lua_pushboolean( L, false );
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return 1;
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}
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Rectangle rect = { 0, 0, 0, 0 };
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Color color = { 0, 0, 0, 0 };
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color = uluaGetColor( L );
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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rect = uluaGetRectangle( L );
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Rectangle rect = uluaGetRectangle( L );
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DrawRectangleRec( rect, color );
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lua_pushboolean( L, true );
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@@ -165,6 +540,196 @@ int lshapesDrawRectanglePro( lua_State *L ) {
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return 1;
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}
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/*
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> success = RL_DrawRectangleGradientV( Rectangle rectangle, Color color1, Color color2 )
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Draw a vertical-gradient-filled rectangle
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- Failure return false
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- Success return true
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*/
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int lshapesDrawRectangleGradientV( lua_State *L ) {
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if ( !lua_istable( L, -4 ) || !lua_istable( L, -3 ) || !lua_istable( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawRectangleGradientV( Rectangle rectangle, Color color1, Color color2 )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color2 = uluaGetColor( L );
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lua_pop( L, 1 );
|
||||
Color color1 = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle rect = uluaGetRectangle( L );
|
||||
|
||||
DrawRectangleGradientV( rect.x, rect.y, rect.width, rect.height, color1, color2 );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawRectangleGradientH( Rectangle rectangle, Color color1, Color color2 )
|
||||
|
||||
Draw a horizontal-gradient-filled rectangle
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawRectangleGradientH( lua_State *L ) {
|
||||
if ( !lua_istable( L, -4 ) || !lua_istable( L, -3 ) || !lua_istable( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawRectangleGradientH( Rectangle rectangle, Color color1, Color color2 )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color2 = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
Color color1 = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle rect = uluaGetRectangle( L );
|
||||
|
||||
DrawRectangleGradientH( rect.x, rect.y, rect.width, rect.height, color1, color2 );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawRectangleGradientEx( Rectangle rectangle, Color col1, Color col2, Color col3, Color col4 )
|
||||
|
||||
Draw a gradient-filled rectangle with custom vertex colors
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawRectangleGradientEx( lua_State *L ) {
|
||||
if ( !lua_istable( L, -5 ) || !lua_istable( L, -4 ) || !lua_istable( L, -3 ) || !lua_istable( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawRectangleGradientEx( Rectangle rectangle, Color col1, Color col2, Color col3, Color col4 )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color4 = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
Color color3 = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
Color color2 = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
Color color1 = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle rect = uluaGetRectangle( L );
|
||||
|
||||
DrawRectangleGradientEx( rect, color1, color2, color3, color4 );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawRectangleLines( Rectangle rec, Color color )
|
||||
|
||||
Draw rectangle outline
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawRectangleLines( lua_State *L ) {
|
||||
if ( !lua_istable( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawRectangle( Rectangle rec, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle rect = uluaGetRectangle( L );
|
||||
|
||||
DrawRectangleLines( rect.x, rect.y, rect.width, rect.height, color );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawRectangleLinesEx( Rectangle rec, int lineThick, Color color )
|
||||
|
||||
Draw rectangle outline with extended parameters
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawRectangleLinesEx( lua_State *L ) {
|
||||
if ( !lua_istable( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawRectangleLinesEx( Rectangle rec, int lineThick, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
int lineThick = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle rect = uluaGetRectangle( L );
|
||||
|
||||
DrawRectangleLinesEx( rect, lineThick, color );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawRectangleRounded( Rectangle rec, float roundness, int segments, Color color )
|
||||
|
||||
Draw rectangle with rounded edges
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawRectangleRounded( lua_State *L ) {
|
||||
if ( !lua_istable( L, -4 ) || !lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawRectangleRounded( Rectangle rec, float roundness, int segments, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
int segments = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
float roundness = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle rect = uluaGetRectangle( L );
|
||||
|
||||
DrawRectangleRounded( rect, roundness, segments, color );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawRectangleRoundedLines( Rectangle rec, float roundness, int segments, int lineThick, Color color )
|
||||
|
||||
Draw rectangle with rounded edges outline
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawRectangleRoundedLines( lua_State *L ) {
|
||||
if ( !lua_istable( L, -5 ) || !lua_isnumber( L, -4 ) || !lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawRectangleRoundedLines( Rectangle rec, float roundness, int segments, int lineThick, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
int lineThick = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
int segments = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
float roundness = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle rect = uluaGetRectangle( L );
|
||||
|
||||
DrawRectangleRoundedLines( rect, roundness, segments, lineThick, color );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawTriangle( Vector2 v1, Vector2 v2, Vector2 v3, Color color )
|
||||
|
||||
@@ -221,6 +786,171 @@ int lshapesDrawTriangleLines( lua_State *L ) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawTriangleFan( Vector2 points{}, int pointsCount, Color color )
|
||||
|
||||
Draw a triangle fan defined by points ( first vertex is the center )
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawTriangleFan( lua_State *L ) {
|
||||
if ( !lua_istable( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawTriangleFan( Vector2 points{}, int pointsCount, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
int pointsCount = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
Vector2 points[ pointsCount ];
|
||||
|
||||
int t = lua_gettop( L );
|
||||
int i = 0;
|
||||
lua_pushnil( L );
|
||||
|
||||
while ( lua_next( L, t ) != 0 ) {
|
||||
points[i] = uluaGetVector2( L );
|
||||
i++;
|
||||
lua_pop( L, 1 );
|
||||
}
|
||||
|
||||
DrawTriangleFan( points, pointsCount, color );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawTriangleStrip( Vector2 points{}, int pointsCount, Color color )
|
||||
|
||||
Draw a triangle strip defined by points
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawTriangleStrip( lua_State *L ) {
|
||||
if ( !lua_istable( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawTriangleStrip( Vector2 points{}, int pointsCount, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
int pointsCount = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
Vector2 points[ pointsCount ];
|
||||
|
||||
int t = lua_gettop( L );
|
||||
int i = 0;
|
||||
lua_pushnil( L );
|
||||
|
||||
while ( lua_next( L, t ) != 0 ) {
|
||||
points[i] = uluaGetVector2( L );
|
||||
i++;
|
||||
lua_pop( L, 1 );
|
||||
}
|
||||
|
||||
DrawTriangleStrip( points, pointsCount, color );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawPoly( Vector2 center, int sides, float radius, float rotation, Color color )
|
||||
|
||||
Draw a regular polygon ( Vector version )
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawPoly( lua_State *L ) {
|
||||
if ( !lua_istable( L, -5 ) || !lua_isnumber( L, -4 ) || !lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawPoly( Vector2 center, int sides, float radius, float rotation, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
float rotation = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
float radius = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
int sides = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
Vector2 center = uluaGetVector2( L );
|
||||
|
||||
DrawPoly( center, sides, radius, rotation, color );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawPolyLines( Vector2 center, int sides, float radius, float rotation, Color color )
|
||||
|
||||
Draw a polygon outline of n sides
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawPolyLines( lua_State *L ) {
|
||||
if ( !lua_istable( L, -5 ) || !lua_isnumber( L, -4 ) || !lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawPolyLines( Vector2 center, int sides, float radius, float rotation, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
float rotation = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
float radius = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
int sides = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
Vector2 center = uluaGetVector2( L );
|
||||
|
||||
DrawPolyLines( center, sides, radius, rotation, color );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL_DrawPolyLinesEx( Vector2 center, int sides, float radius, float rotation, float lineThick, Color color )
|
||||
|
||||
Draw a polygon outline of n sides with extended parameters
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lshapesDrawPolyLinesEx( lua_State *L ) {
|
||||
if ( !lua_istable( L, -6 ) || !lua_isnumber( L, -5 ) || !lua_isnumber( L, -4 ) ||
|
||||
!lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawPolyLinesEx( Vector2 center, int sides, float radius, float rotation, float lineThick, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
float lineThick = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
float rotation = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
float radius = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
int sides = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
Vector2 center = uluaGetVector2( L );
|
||||
|
||||
DrawPolyLinesEx( center, sides, radius, rotation, lineThick, color );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
## Shapes - Collision
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user