Create material using correct texture source.

This commit is contained in:
jussi
2022-07-26 16:33:04 +03:00
parent 314d0412a5
commit 4f54a0a499
9 changed files with 21 additions and 7 deletions

View File

@@ -36,7 +36,7 @@ function process( delta )
cameraPos[2] = cameraPos[2] - cameraSpeed * delta
end
-- Rotate.
if RL_IsKeyDown( string.byte( "E" ) ) then
if RL_IsKeyDown( string.byte( "E" ) ) then -- Or RL_IsKeyDown( KEY_E )
cameraRot = cameraRot + cameraRotSpeed * delta
elseif RL_IsKeyDown( string.byte( "Q" ) ) then
cameraRot = cameraRot - cameraRotSpeed * delta