Shader buffer storage object management (ssbo) and rest of rlgl texture management functions.

This commit is contained in:
jussi
2023-11-18 23:54:16 +02:00
parent d19864947b
commit 50d0e15ff4
9 changed files with 527 additions and 18 deletions

View File

@@ -20,6 +20,8 @@ KEY CHANGES:
- ADDED: Matrix library.
- Removed: GC_UNLOAD build time define and replaced with flag to change it at runtime.
- ADDED: Quaternion library.
- ADDED: Shader buffer storage object management (ssbo).
- ADDED: Rest of rlgl texture management functions.
DETAILED CHANGES:
- CHANGED: GenImageColor now takes Vector2 as size.
@@ -54,6 +56,7 @@ DETAILED CHANGES:
- CHANGED: Organized core functions.
- CHANGED: Organized shapes, textures, audio, text, lights and gui functions.
- ADDED: More color and rectangle lib functionality.
- CHANGED: rlLoadTexture to take Buffer data.
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Release: ReiLua version 0.5.0 Using Raylib 4.5