Raymath *Equals functions return bool instead of int.
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@@ -5470,7 +5470,7 @@ function RL.Remap( value, inputStart, inputEnd, outputStart, outputEnd ) end
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function RL.Wrap( value, min, max ) end
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---Check whether two given floats are almost equal
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---- Success return int
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---- Success return bool
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---@param x number
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---@param y number
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---@return any result
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@@ -5660,7 +5660,7 @@ function RL.Vector2Clamp( v, min, max ) end
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function RL.Vector2ClampValue( v, min, max ) end
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---Check whether two given vectors are almost equal
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---- Success return int
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---- Success return bool
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---@param v1 table
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---@param v2 table
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---@return any result
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@@ -5909,7 +5909,7 @@ function RL.Vector3Clamp( v, min, max ) end
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function RL.Vector3ClampValue( v, min, max ) end
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---Check whether two given vectors are almost equal
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---- Success return int
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---- Success return bool
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---@param v1 table
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---@param v2 table
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---@return any result
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@@ -6224,7 +6224,7 @@ function RL.QuaternionToEuler( q ) end
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function RL.QuaternionTransform( q, mat ) end
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---Check whether two given quaternions are almost equal
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---- Success return int
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---- Success return bool
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---@param q1 table
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---@param q2 table
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---@return any result
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