logLevelInvalid for bad function calls and invalid data formats.
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@@ -17,6 +17,7 @@ bool stateInit( const char *exePath ) {
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state->resolution = (Vector2){ 800, 600 };
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state->luaState = NULL;
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state->guiFont = 0;
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state->logLevelInvalid = LOG_ERROR;
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/* Images. */
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state->imageAlloc = ALLOC_PAGE_SIZE;
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state->imageCount = 0;
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