Camera2D and Camera3D can be given as tables.

This commit is contained in:
jussi
2023-06-01 23:56:14 +03:00
parent 8008ebf1b0
commit 560ff1a208
12 changed files with 309 additions and 384 deletions

View File

@@ -18,6 +18,7 @@ KEY CHANGES:
- ADDED: rlgl Framebuffer state functions
- ADDED: rlgl Textures management functions
- ADDED: Texture and RenderTexture can be given as tables
- ADDED: Camera2D and Camera3D can be given as tables
Detailed changes:
- FIXED: uluaGetRay was looking for integers instead of tables
@@ -79,7 +80,6 @@ Detailed changes:
- ADDED: More rlgl General render state functions.
- ADDED: GetMaterialTexture, GetMaterialColor, GetMaterialValue and GetMaterialShader
- ADDED: SetMaterialParams and GetMaterialParams
- ADDED: TextureReference functions for RenderTexture texture or depth texture
- ADDED: GetTextureId
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