Camera2D and Camera3D can be given as tables.
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@@ -18,7 +18,7 @@ defining a font char white rectangle would allow drawing everything in a single
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- Success return true
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*/
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int lshapesSetShapesTexture( lua_State *L ) {
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if ( !isValidTexture( L, 1 ) || !lua_isnumber( L, 2 ) ) {
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if ( !isValidTexture( L, 1, true ) || !lua_isnumber( L, 2 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.SetShapesTexture( Texture2D texture, Rectangle source )" );
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lua_pushboolean( L, false );
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return 1;
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