Frustum math from raylib extras.
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@@ -2470,6 +2470,11 @@ void luaRegister() {
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assingGlobalFunction( "QuaternionToEuler", lmathQuaternionToEuler );
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assingGlobalFunction( "QuaternionTransform", lmathQuaternionTransform );
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assingGlobalFunction( "QuaternionEquals", lmathQuaternionEquals );
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/* Frustum. */
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assingGlobalFunction( "ExtractFrustum", lmathExtractFrustum );
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assingGlobalFunction( "PointInFrustum", lmathPointInFrustum );
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assingGlobalFunction( "SphereInFrustum", lmathSphereInFrustum );
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assingGlobalFunction( "AABBInFrustum", lmathAABBInFrustum );
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/* Gui. */
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/* Global gui state control functions. */
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