Model set/get transform and bug fixes.
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@@ -51,6 +51,8 @@ int lmodelsSetModelMaterial( lua_State *L );
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int lmodelsSetModelMeshMaterial( lua_State *L );
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int lmodelsDrawBillboard( lua_State *L );
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int lmodelsDrawBillboardRec( lua_State *L );
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int lmodelsSetModelTransform( lua_State *L );
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int lmodelsGetModelTransform( lua_State *L );
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/* Animations. */
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int lmodelsLoadModelAnimations( lua_State *L );
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int lmodelsUpdateModelAnimation( lua_State *L );
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