Documentation. waving_cubes example and RL_DrawFPS and RL_ColorFromHSV.
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22
src/text.c
22
src/text.c
@@ -65,6 +65,28 @@ int lmodelsLoadFont( lua_State *L ) {
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## Text - Draw
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*/
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/*
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> success = RL_DrawFPS( Vector2 pos )
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Draw current FPS
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- Failure return false
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- Success return true
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*/
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int ltextDrawFPS( lua_State *L ) {
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if ( !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_DrawFPS( Vector2 pos )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Vector2 pos = uluaGetVector2( L );
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DrawFPS( pos.x, pos.y );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_DrawText( Font font, string text, Vector2 position, float fontSize, float spacing, Color tint )
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