Build option for Lua events that is off by default.

This commit is contained in:
jussi
2024-02-10 21:06:09 +02:00
parent eda4eacfce
commit 6557a2ebca
11 changed files with 29 additions and 13 deletions

View File

@@ -6,7 +6,7 @@ end
local Vector3 = require( "vector3" )
local Color = {}
Color.meta = {
local metatable = {
__index = Color,
__tostring = function( c )
return "{"..math.floor( c.r )..", "..math.floor( c.g )..", "..math.floor( c.b )..", "..math.floor( c.a ).."}"
@@ -57,7 +57,7 @@ function Color:new( r, g, b, a )
a = 255
end
local object = setmetatable( {}, Color.meta )
local object = setmetatable( {}, metatable )
object.r = r
object.g = g

View File

@@ -7,7 +7,7 @@ local Vector3 = require( "vector3" )
local Matrix = require( "matrix" )
local Quaternion = {}
Quaternion.meta = {
local metatable = {
__index = Quaternion,
__tostring = function( q )
return "{"..tostring( q.x )..", "..tostring( q.y )..", "..tostring( q.z )..", "..tostring( q.w ).."}"
@@ -45,7 +45,7 @@ function Quaternion:new( x, y, z, w )
x, y, z, w = 0, 0, 0, 1 -- QuaternionIdentity.
end
local object = setmetatable( {}, Quaternion.meta )
local object = setmetatable( {}, metatable )
object.x = x
object.y = y

View File

@@ -4,7 +4,7 @@ if table.unpack == nil then
end
local Rune = {}
Rune.meta = {
local metatable = {
__index = Rune,
__tostring = function( r )
return r.string
@@ -27,7 +27,7 @@ function Rune:new( string )
string = ""
end
local object = setmetatable( {}, Rune.meta )
local object = setmetatable( {}, metatable )
object.string = string

View File

@@ -4,7 +4,7 @@ if table.unpack == nil then
end
local Vector2 = {}
Vector2.meta = {
local metatable = {
__index = Vector2,
__tostring = function( v )
return "{"..tostring( v.x )..", "..tostring( v.y ).."}"
@@ -48,7 +48,7 @@ function Vector2:new( x, y )
x, y = 0, 0
end
local object = setmetatable( {}, Vector2.meta )
local object = setmetatable( {}, metatable )
object.x = x
object.y = y

View File

@@ -6,7 +6,7 @@ end
local Vector2 = require( "vector2" )
local Vector3 = {}
Vector3.meta = {
local metatable = {
__index = Vector3,
__tostring = function( v )
return "{"..tostring( v.x )..", "..tostring( v.y )..", "..tostring( v.z ).."}"
@@ -50,7 +50,7 @@ function Vector3:new( x, y, z )
x, y, z = 0, 0, 0
end
local object = setmetatable( {}, Vector3.meta )
local object = setmetatable( {}, metatable )
object.x = x
object.y = y