Shaders management functions.
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@@ -12,6 +12,7 @@ typedef struct {
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int logLevelInvalid;
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Font defaultFont;
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Material defaultMaterial;
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int *RLGLcurrentShaderLocs;
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/* Raylib GLFW input callback events. */
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/* Window events. */
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GLFWwindowsizefun raylibWindowSizeCallback;
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