Shaders management functions.
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@@ -553,7 +553,6 @@ int lcoreLoadBuffer( lua_State *L ) {
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int type = luaL_checkinteger( L, 2 );
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Buffer buffer = { 0 };
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// Buffer *buffer = lua_newuserdata( L, sizeof( Buffer ) );
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int len = uluaGetTableLenIndex( L, 1 );
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switch ( type ) {
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